• Cornelius_Wangenheim@lemmy.world
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      9 days ago

      In case you haven’t heard, a bunch of the original KSP developers are teaming up with the DayZ guy’s company to make a spiritual sequel: Kitten Space Agency.

      • PunchingWood@lemmy.world
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        9 days ago

        Not sure how to feel about the company behind DayZ getting in on it though. It’s kinda ironic, because they (or the guy that is/was leading them) are quite notorious for abandoning active running projects for something new, and repeatedly doing so. They even did this with DayZ until after a long time they picked it up again (I think), but I’m not sure what state the DayZ is in now.

    • CameronDev@programming.dev
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      9 days ago

      Too soon, I’m still sad.

      I suspect KSP2 has probably killed all the goodwill earnt by KSP, I certainly won’t buy anything else until I know its a finished game.

      • Nilz@sopuli.xyz
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        9 days ago

        They still haven’t formally announced that development on KSP2 has stopped right? They didnt even announce the studio shutdown. Yet it’s still on sale on Steam…

        • CameronDev@programming.dev
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          9 days ago

          The studio shutdown definitely did get announced, but no formal cancellation AFAIK. Selling a cancelled game is just wrong

  • Lost_My_Mind@lemmy.world
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    10 days ago

    I shall buy it for $1.

    Ok. Everybody good? I got all the IPs? Ok. Now I release GTA6.

    SHOULDA CHECKED THE CONTRACT, SUCKA!!! SHARK CARDS FOR EVERYBODY!!!

    • josefo@leminal.space
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      8 days ago

      It was a indie publisher, not developer, big difference. They published titles from indie studios. Publishing is the act of funding, supervision, sometimes giving advice, doing a launch marketing campaign, etc. In short, indie publishers are key for a indie game to make money, as traditional publishers tend to avoid them because they are high risk.