Do alarm bells ring or not?

  • averyminya@beehaw.org
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    8 months ago

    Was it System Shock? Then yeah, it probably could use some love.

    Was it Turok? Then hey, HD Dinos can be cool.

    Was it Okami? Then why not, giving it some polish and getting it playable on PC is worthwhile.

    Was it Ty the Tasmanian Tiger, Spyro, or Crash? Then absolutely, again for having them playable on PC at the very least.

    I think all of these are examples where it makes sense to give them an update because various controls or even systems of today just don’t work with the old versions. All of these examples were also done pretty well overall.

    On the other hand, I’m more conflicted on games from the last 10-12 years or sooner. Especially if it’s like The Last of US Remastered where it just isn’t supported well.

    But then again, I appreciate getting Spider-Man and Horizon: Zero Dawn on PC, and I believe we only got those because of the remasters? But I would not be buying another remaster of either for PC in even 10 years from today, because what point would there be?

    All in all, I think there are many examples where it “is technically fine”, but if it’s not done well then there was never a point in the first place. The Tony Hawk ones kind of fit here, as they partly feel really good and partly feel really janky - it’s nice having them on PC but they are no where near as polished as the other games I mentioned

  • bermuda@beehaw.org
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    8 months ago

    Lot of much more constructive answers here but I just wanna say that if you update a game so it no longer has unintuitive controls then I’m all for it

    • Mongostein@lemmy.ca
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      8 months ago

      That’s really all I ever want updated on old games. Trying to play Goldeneye with the original control scheme these days is not cool

      • DdCno1@beehaw.org
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        8 months ago

        If you haven’t heard of it, the canceled (but leaked) Xbox 360 remaster is the best way to play this game right now. Works perfectly in Xenia.

    • DdCno1@beehaw.org
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      8 months ago

      I’m currently replaying Gothic 1. Even modified to bring it up to Gothic 2’s standards, the pain is real.

  • trustnoone@lemmy.sdf.org
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    8 months ago

    Definitely for me big alarm bells.

    Look a remaster should or could have obvious upgrades, sometimes it’s visuals, videos, style, controls etc. that to me is good.

    But that quote specifically tells me “the game has been changed for current day sensibilities” and I hate that. I feel it takes away from what the original had in mind, for good or bad.

    I understand that many media have been racist/misogynist/ageist and accept that it was a product of its time. But I don’t think it does it any good to essentially pretend that it didn’t happen and I feel we’re just pretending it isn’t what it truly is when it’s changed.

    I do think remakes are different however. I feel they are taking the idea of the original but redesigning it in a way that the new designers for see.

    BUT the fact is, that quote is only ever seen on media that hides the past, not remakes the future.

    • Pigeon@beehaw.org
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      8 months ago

      It does tell you that it’s been changed, though. You can typically still go and play the original game. And it enables the people affected by -isms to enjoy it when sometimes said -isms would pull them out of it for them otherwise.

      And it’s not like the original intent was for people to be distracted by what would have, to the developers, have likely seemed a small or unquestioned detail. We can never truly approach a game the way its original audience did anyway because culture changes so much, and a large part the experience you have with art is what you bring to it. Thus why graphical updates can make the game look like you remember it, even though it now looks much prettier. I think these sorts of updates can be similar to that.

      Granted, it’s harder to access the original game because of hardware. But even so, a lot of original intent is always lost in the process of making a remaster. I’d argue “for modern audience” updates tend to be less of a departure than changes in visual design (the different lighting in the various Myst remasters that changes the mood, the extra foliage in Shadow of the Colossus remasters) or mechanics updates (the ability to control Resident Evil like a regular game instead of via tank controls).

      Edit: I think my ideal scenario would be if remasters include “modern audience” updates of all kinds, to make the game as enjoyable for new players as possible, but also that the originals be made more easily available such as by legalizing or sanctioning emulation for old games.

      • trustnoone@lemmy.sdf.org
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        8 months ago

        Interesting but I do think things are a little different:

        • A lot of people seem to be commenting about how a remaster is about changing atmosphere or visual changes. And I agree with you. But OP is asking specifically about games with the quote “for modern audiences” in the game and that quote is not added for the visual or control or minor game design changes, but instead specifically to tell you it’s removed the “isms” out.

        • I think your point about isms makes sense, it’s just that I’m of the opposing view. That I think the “isms” have been removed out is like censoring a painting or movie. Sure it’s easier to digest, but what made the media so poignant is sometimes the rawity of it.

        I guess I don’t think you’re wrong, just that I think it takes away from the original media for the only reason that “it sells more if we can widen the audience”.

        For me the ideal would be you could choose between the two. How the game was originally made but with the updated graphics/control/design. Or the new one that removes any isms to placate people’s sensibilities.

        I don’t think however my preference would happen because it goes against the idea of “hay we can sell more if we tell everyone we removed everything controversial about the game”. So I guess your idea solution is probably the best middle ground :)

  • papabobolious@feddit.nu
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    8 months ago

    I was excited to play the remake of my all time favourite game Mafia 1, but it only lasted for about 20 minutes. They put utterly pointless additions in and the AI was somehow way dumber despite being 20 years newer.

    Wtf is a ram keybind for car driving?

    • kurcatovium@lemm.ee
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      8 months ago

      This is exactly the game that came to my mind when reading title. I loved old Mafia, but the remake? It’s not a bad game, but it lost like 90% of atmosphere original had. Like those cop chases that are utter joke that doesn’t belong to the game.

    • Coelacanth@feddit.nu
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      8 months ago

      I think I read about that remake. Did they also change the soundtrack or am I tripping? I loved Mafia 1 back in the day, and the Django Reinhardt songs in the original were iconic.

      • papabobolious@feddit.nu
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        8 months ago

        I didn’t get far enough to consider that, but considering licensing issues in remasters of other games, it wouldn’t be surprising at all.

  • falsemirror@beehaw.org
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    8 months ago

    I haven’t actually noticed this happening before now. My immediate reaction is if it is changes driven by the original creators I’d feel quite positive about it. Love to see personal growth. When driven by the studio though, I’m a bit more skeptical.

    Either way, this is why modding should be protected. Let folks play historical/modern/hyper-weird versions of the game they love.

  • Ashen44@lemmy.ca
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    8 months ago

    Since this year is looking to be the first year in monster hunter history without a new release (ironic since it’s the 20th anniversary of the series) people have started imagining the possibility of Capcom re-releasing older monster hunter games that are no longer on the market.

    As a natural continuation of this, people have speculated on how they would handle these re-releases. The most popular opinion, and one I share, is that they should absolutely not touch the game content. Modernized controls, re-opened multiplayer servers, maybe a slight graphical touch up, and if we’re getting really fancy possibly implementing multiplayer monster health scaling, but anything beyond that would be damaging the reason people want to play these games, which is that they’re the old monster hunter. They’re weird, clunky, and sometimes jank as hell but that’s their charm. They also lack all of the quality of life improvements that came in the 5th generation, however those annoyances that were whisked away come Monster Hunter World were truly part of the identity of those older games, and any new release should absolutely keep them in. It may turn away many newer hunters but it’s about preserving the history of monster hunter more than anything.

    Anyways tl;dr yeah “updated for modern audiences” can be concerning regarding the preservation of the history of these games. If you mean shit like removing slurs and stuff though I’m all for it.

  • chrisn@beehaw.org
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    8 months ago

    I started playing the last of us 2 remastered. I didn’t play the original (but did play 1 remastered). I don’t know if it was modified “for modern audiences”, but it would depend a lot.

    Having more characters from Asian or African descent would please me. Making it look more like the (in my opinion) excellent tv series would be less great, but understandable. Removing the whole “military is bad” arc (like they did in the tv show), would suck.

    • smeg@feddit.uk
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      8 months ago

      They already remastered it? Isn’t it only a few years old? Or did they call the port to the next generation of console hardware a remaster?

      • chrisn@beehaw.org
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        8 months ago

        Got released in 2020, but Wikipedia said development started in 2014. PS5 version is called remastered, no idea how much is different.

  • Sina@beehaw.org
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    8 months ago

    I think the gaming industry has not existed for long enough for this to be a thing. Chrono Trigger & Chrono Cross are just as good today as they were 20-30 years ago, same for Baldur’s Gate or Jazz Jackrabbit.

    One example comes to mind is Oddworld: New and Tasty. It’s fairly faithful to the original game, but at the same time the updated 3d rendered graphics failed to portray the same mysticism & gloominess. (and yes I have played Odyssey just recently on my retro PC) Not saying no one has pulled this off, but it’s like Resident Evil is the only one I can think of.

    There are VERY FEW games where pop culture references need to be updated so much that this is worth it. It’s better to just make a new game with a completely new plot then.