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Joined 1 year ago
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Cake day: July 4th, 2023

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  • Yeah but it’s not really the same thing years later when most people are long finished with the game. Was the same with playing BG3 around release last year, participating in conversations with friends and strangers alike about discoveries in the game as it’s happening and everyone is talking about it and playing it at the same time. I’m sure similar things happened this year with Black Myth Wukong and Silent Hill 2 Remake to some extent, though I didn’t play those.

    It’s not about spoilers so much as participating in the buzz and culture and community that only really occurs around release.











  • While I admire the ideas behind patient gamers and think it probably works out really well for some people, I personally also enjoy participating in the zeitgeist from time to time. Playing Elden Ring on launch was fantastic - you really felt like you were exploring the world alongside everyone else as you’re finding Ashes and weapons that don’t even have wiki entries yet.



  • I’m sure they are and I’m sure they’re doing their best, but such a huge part of why the original has become a cult classic was Brian Mitsoda’s script. They had him on board and threw him out. I really wish I knew what was going on behind the scenes. Did he piss someone off? Was the functional parts of the game not… functioning? Or was the script really that bad? They seem to be keeping basically none of it, but the characters in the Chinese Room trailers have none of the charm of Hardsuit Labs trailers…

    I think we’ll get a mediocre Dishonored-like with a Vampire theme that is Bloodlines only in name, and fans will forever wonder about and mythologize that Hardsuit Labs version with Mitsoda and Rik Schaffer (which may well have sucked in reality).



  • I really need a behind the scenes documentary about the development of Bloodlines 2 in the future. They had literally the game fans of the first wanted: Brian Mitsoda writing and Rik Schaffer composing (which itself was a miracle since he’s previously said he never would).

    What the hell happened? Did Brian piss someone off? Was the gameplay completely unplayable? How bad was the script? Did they choose to throw away everything Mitsoda wrote or did he not let them use it?

    I have so many questions.