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Cake day: June 11th, 2023

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  • Yes and no. Some games you just cannot be patient about, as part of the whole selling point is the community in the moment. For example, the way in which hype went for Helldivers 2 pretty much necessitated that if you weren’t part of the community in the first 3 months then you missed out on a lot of “storytelling”.

    This would go for most multiplayer games. Single player games though have a lot more freedom to be late to the game, so to speak ;)

    Otherwise, for me personally it usually just comes down to the IP. Monster Hunter is my go-to, so it’s sort of a no-brainer for me to go for the new game as they come out barring any major issues or personal life events, I get them. I did buy Cyberpunk on release, however that was more because I wanted to see what my new 3080 could do and I was looking for a solid single player game, and I didn’t encounter nearly as many problems as other players did. But, I haven’t gotten the DLC for it because I haven’t been looking for that kind of game again yet.

    Being ready for the game is another aspect I take into consideration, Dragon’s Dogma 2 was something I was pretty highly anticipating, but after hearing about the release issues and remembering what DD:DA was like to replay, I realized that I wasn’t ready for it again at release. However now it’s on sale and I’ve been out of gaming for a few months outside of small old games on my Steam Deck once in a while. I picked it up and I’ve been enjoying it.

    So I think patient gaming really comes down to having the understanding of the social aspect the game is trying to sell - sometimes it’s marketing (2077) and sometimes it’s the nature of a game that’s fun to play with other people. Getting games like Phasmaphobia, Dale & Dawsons, they aren’t really going to be that fun if you’re multiple years late to the game. Similarly, if your friend just finds out about the game late, it’s just a smaller niche, being your friend group instead of random people in public lobbies, at which point you can expect to play that game a handful of times before your group drops it forever, lol.


















  • It’s… a little complicated. Sorry, saying 1 wasn’t exactly clear – Red Dead Revolver is a precursor to Red Dead Redemption, so they are different games.

    Revolver was released in 2004 and is a smaller game, featuring a different character, referenced in newer games as an Easter egg. It actually was a partnership between Capcom and Rockstar, with Rockstar finishing the game after they bought the rights.

    Red Dead Redemption was in 2010 and is larger, it also had the DLC Undead Nightmares released.

    And then Red Dead Redemption 2 is obviously the followup to Redemption 1.

    I think the best way to look at it is from the in game narrative, the gameplay of Revolver is a retelling of the events which have been greatly exaggerated after becoming a legendary story. Which is why the references to Revolver in the later games are like tall tales.

    Anyway, long story short, no not Revolver. What just came out is a rerelease of Red Dead Redemption 1 and Undead Revolver, the 2010 game.