Have you been spending hours trying to pass a level? Or maybe you are completely addicted to a newly bought game. Do you have a question about a game or would like to share something else? In the Weekly Discussion Thread, you can do it all!

Please don’t forget to use the spoiler tag as soon as you start talking about a storyline.

  • drphungky@lemmy.world
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    7 months ago

    Just finished Mario Wonder in like a week - a delight to play but too easy and way too short to 100% a game.

    Currently playing Dave the Diver and understanding why it has such good reviews. A solid little game - just expect a game that literally everyone can agree is pretty good, maybe not a game you’ll think is great.

    Also currently loving Monster Train. Horrible theme, bad art style, and the sound effects are off-putting, but the gameplay is top notch. Very very fun. I was playing a bit of Across the Obelisk trying to capture that Slay the Spire addictive deck-builder feel, and where I enjoyed the latter (particularly for multiplayer) I never was dying to play it, just enjoyed it while I was. Monster Train I’m definitely looking forward to playing tonight, or maybe today during a boring meeting.

    And of course DoTA. Always DoTA. For me it’s still the best game ever made, and they keep getting better with new content, fixing community toxicity issues, trying to help the skill wall, etc. I took two years off with my daughter’s birth, but I’ve been playing again for a few months and it’s better than ever.

    • Grass@sh.itjust.works
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      7 months ago

      The last special stage (assuming there isn’t more stuff after the one I’m thinking of) on Mario wonder isn’t easy. Fuck that level. The checkpoints are placed to make you redo the most irritating parts and I couldn’t get past bouncy invisible section. Even playing nabbit or yoshi didn’t really help because they have different jump and damage reaction mechanics. I would have agreed with the over hyped reviews if not for the brain damage causing childishness of the story, dialogue, and ‘voice’ work.