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At least it’s a new setting, but as there was no gameplay it could be anything…
At least it’s a new setting, but as there was no gameplay it could be anything…
Who uploads a trailer letterboxed in 2024…
If only movies would make more money than a mediocre game with (micro)transactions…
“just”
My dog refuses to do 2FA so that’s not going to happen anytime soon… /s
I liked the new sound…
The code probably checks if the following number is greater than 10 (which fails for NaN) and otherwise adds a 0 in front.
There is no such thing as too much RAM…
Update: We switched to Kitchen Owl as suggested in the comments.
We switched to Kitchen Owl and it works out okay. The recipe management is nice in theory, but doesn’t work well for most of our recipe sources (because of parsing issues most websites aren’t recognized and ingredient amounts are not parsed correctly for German recipes), but we usually just create an empty recipe with a link to the original. This isn’t perfect - in hindsight we should have stayed with Bring! because it just works better. We are hoping that the issues will be fixed sometime in the future although I am not sure what to expect…
My theory is that it already has been released on Steam years ago, but not as a Valve title. It has sold millions of copies in a Humble Bundle, but nobody has ever played it.
My home server is called Home Alone, my web server Carl Lewis. At work we use names of robots or computers from movies, games or comics.
It is explained in the article though…
So he proved his point, didn’t he…
You know you’re allowed (some might even say supposed) to have different keys for different machines. They’re basically free to generate and take up to no space.
Several hundred hours of Oxygen not included…
I spent hours in the Papers Please menu just to hear the music…
INWX because it’s a local provider which seems decent.
It’s not really an adventure in the classical genre definition, but maybe Return of the Obra Dinn is something for you if you like solving puzzles and fancy murder mysteries.
Their engine clearly has problems with large enemys and yet the game mostly consists of large and ultra large enemys. What did you expect?