Man, I entered my company two years ago for cobol and basic development. The only way to continue is to spend a lot to train new devs.
Man, I entered my company two years ago for cobol and basic development. The only way to continue is to spend a lot to train new devs.
Be careful of confirmation bias and the availability heuristic. One irresponsible person does not define the masses.
Honestly, it’s mostly a mindset change. I very recently picked up fortnite with some friends. Running quads is more of a “let’s see if we can bully people with weird strats” instead of “I need to win or I’m not having fun.” Its more about dicking around with friends and having fun than winning everything. Chances are you are not making money by playing, so why be concerned about it?
It absolutely is something they would normally run into. I work on maintaining a massive application; think 60+ teams of 6, each extremely specialized and minimal overlap. Almost 75% of my job is predicting issues and avoiding them. Peer testing draws on this a ton as well. They just continue to plainly show that they don’t care. Time and time again, year after year, they continue to have the exact same issues and do fuck all about it.
If you’re looking for managing idle games I can recommend a few.
My top one that turns it into a character management sim that still has interesting individual mechanics is Legends of Idelon. Available on steam, ios, Android and web browser. I picked it back up a few months ago and came back to each character having about 270 days of time to claim lmao. An unbelievable amount of content and the dev is very active still. Boss fights, secrets, large enemy variations, currently 5 worlds, many free in game events where you can get paid items (time skips, gems, usually a really good amount). Crafting, item gathering, 4 classes with many more advanced upgrades, interesting skills, etc.
If you’re looking for a straight up idle game then I would recommend: