I hate battle royale games. Every time I play them i get anxious and nervous, I cant take it anymore

I have played Apex Legends since it came out and I have about 900h between both steam and origin (mostly played during covid).

Since I stopped playing this rage games I feel much better

Tell me what you think of battle royale games in the comments if you want

  • copygirl@lemmy.blahaj.zone
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    1 year ago

    Not hating on people who like and enjoy PvP games, but to me it feels like it’s a good way for a developer to make a game that doesn’t actually have that much substance. Lacking content? Nothing to actually do in the game? NPCs are difficult to make interesting to fight? Just have players shoot each other. It’s basically content that creates itself, not to mention (if you have good matchmaking) the difficulty ramps up naturally without you having to write better enemy AI.

    I just want to fight stuff alongside other people, rather than potentially making another person’s day just a little worse because I shot them before they shot me, you know? Is that too much to ask?

    • space@beehaw.org
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      1 year ago

      You have a point about less content development time. But don’t underestimate the complexity of getting the netcode right and balancing the PVP system.

      It’s more like trading one set of problems for another, than it is a cop-out.

      Plenty of games that lack substance in any category.

      • copygirl@lemmy.blahaj.zone
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        1 year ago

        I did want to mention that, but left it out to keep my comment short. Yes, game development is very difficult and complex. Getting anything working out there is a huge accomplishment for everyone involved.

        I have a feeling many companies found that the ratio of work (and thus investment) involved compared to the potential profit generated, especially with predatory MTX added to everything nowadays, means it’s pretty much a no-brainer to them to create PvP games rather than co-op ones.

        Creating interesting gameplay systems and keeping things fresh for players is (I’d say) undoubtedly more difficult than just plotting players against one another. On top of that, netcode and balancing aren’t non-existent in co-op games.

        Just take a look at the cancelled Blizzard MMO project “Titan”, which was partially repurposed to become Overwatch.

        • saigot@lemmy.ca
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          1 year ago

          I think your right that’s its a lot easier to monetize a pvp game than a pve or single player game (especially these days when players expect ongoing support even for single player games) but I think your comparison is a bit unfair when it comes to creativity to actually create the game bit.

          The battle Royale (and previous trends before it like bomb defusal, team death match etc) are mature game modes with well understood mechanics and limitations. That does indeed make things a lot easier to make. But it’s also a lot easier to push out yet another assassins creed game than to create an interesting single player game. I think creating a novel pvp game is just as difficult as a single player or pve game.

          I think triple a games in general suffer from a lack of creativity due to a huge aversion to risk and a misallocation of resources to asset development rather than gameplay mechanics. And unfortunately creating a successful indie multi-player game is insanely hard because of how robust the player vase has to be.

  • Josh Mono@sopuli.xyz
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    1 year ago

    I actually like the idea of BR games, but I often find myself getting frustrated because I can’t keep up with the skill level of a lot of players these days, it seems. Especially now that I have a job and devote less time of my life to gaming. Add to that that I’ve lost aiming accuracy in my hand and that I’m probably dealing with RSi in my right hand, and that has more or less led to me just enjoying highly competitive shooters less. For that reason I mostly just casually play Fortnite every now and then, but it doesn’t really scratch the shooter itch for me (I hope CS2 will do it for me, but I’ll probably be completely demolished). Back in the day I was super into playing Quake 3 Arena and just loved strafe- and rocketjumping while landing railgun shots (ocasionally), but little of that really transferred to modern shooters. I do still enjoy playing arena shooters, though, but they’re very niche.

    Currently I’ve gone back to playing single player shooters, mostly focusing on “boomer shooters”. Also I’ve just been playing Doom 1 and 2 via GZDoom lately, which has been fun.

  • EamonnMR@lemmy.sdf.org
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    1 year ago

    I like games that indulge my poor impulse control and reward risk-taking and recklessness. Battle Royale games seem to be the exact opposite of this, which I think is why they rub me the wrong way. I don’t want twenty minutes if waiting only to die in ten seconds, I wanna die over and over for twenty minutes and maybe still win the match.

        • saigot@lemmy.ca
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          1 year ago

          Overwatch 1 was wildly unprofitable. They made overwatch 2 very heavily monetized and it had a rough launch. These are the problems:

          • they removed a bunch of quality of life features (that they have been slowly adding back)
          • they moved from 6v6 to 5v5, a controversial change
          • they made the game ftp, removed loot boxes and made cosmetics very expensive (40 bucks for some skin bundles), there is a battlepass that’s ~10bucks though
          • new heros need to be unlocked with a long grind, waiting a season and doing some easier challenges or by buying the battle pass.in general there’s a lot of focus on the battle pass.
          • they announced an ambitious pve gamemode, then scrapped the most anticipated part, (the community and media generally misinterpreted this as a full cancelation of the pve mode)
          • in an effort to address some of the problems with the old game (very stun heavy, very shield heavy) they reworked many of the heros in ways that some felt removed their identity.
          • the matchmaker is noticeably worse leading to unfair games (it has been steadily improving). Personally I think this is the result of a large influx of new and returning players combined with what is actually a very hard game to balance matchmaking around.
          • a lot of the public faces of the game left including the head designer (rip Pappas jeff) and the head writer.

          Personally, I think the game is in a very enjoyable state so long as you don’t want or care about cosmetics. Not as good as when the game was at its peak in 2016 but a lot better than the tail end of overwatch 1.

  • frankyboi@lemmy.ca
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    1 year ago

    I tried those but it was just ,walk for 10 min , die, wait 3 min in lobby ,rinse and repeat . I was bored after 30 minutes . Also ,I don’t like the theme ans visual of all those game. I don’t like the aesthetic of fortnite and all of them . Too cartoonish and funny for me. I prefer dark and grim or realistic world.

  • chillybones@beehaw.org
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    1 year ago

    My biggest gripe with these game is how much time they take away from my other buddies who play them. I, in general, just really despise PvP games and the ‘collect gear to be good enough to survive’ mechanic sucks within the timeframe these games lock you into. I’ve been able to stay away from them without feeling any sort of ‘I’m missing out’ attitude, but I have lost some friends to these games exclusively and that kinda irks me.

  • saigot@lemmy.ca
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    1 year ago

    Battle royalist are interesting but i think they have some mechanical flaws that havent been solved yet. I like the tension of a good match, but I feel like there is kinda a problem where the best way to play is rarely the most fun. I’m a very competitive player mostly, but I haven’t seriously played BRs.

    I feel like BRs aren’t really for me, very few have ladders and I’m not a fan of tpp (the fpp lobbies are usually much smaller), but I have fun with fortnite no build mode with friends. For me the anxiety and nerves (which I would call adrenaline!) Is the appeal of the games, but I can get why it isn’t for everyone.

    Battle royals are at their best when you are constantly chasing or being chased, staying at the edge of the circle and moving in. Camping is probably the best strategy for winning in most BRs but it’s not very fun. Hot dropping is more or less just death match, and while I can see the appeal (I do it too sometimes) I think it’s bad for the overall game most of the time. There have been lobbies where I hit top 20 before I even leave me drop location because so many people hot dropped, which leads to a boring game. They need to do more to incentivise fun strats. Seems like every BR tries something, but imo none have really succeeded yet.

  • loopy@beehaw.org
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    1 year ago

    I’ll be honest, my new guilty pleasure is Fortnite. Once they added No Build modes (and the whole Roblox-type assortment of variations), the game was less about the niche skill of building mechanics. My friend and I can play duos and have a lot of fun, as long as we don’t take it too seriously.

    I had played Overwatch since the beta, but it’s really discouraging to play now for a multitude of reasons. I actually have much less anxiety playing Fornite. And I like to have a separate adventure game that is chill, if I’m not feeling the pressure of battle royale.

    • Josh Mono@sopuli.xyz
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      1 year ago

      Yeah, for this same reason I come back to Fortnite regularly. It’s one of those games I can play relatively casually, and some of the skins are really cool too.

  • EremesZorn@beehaw.org
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    1 year ago

    I personally am very limited these days in the PvP games I will play. I really enjoy either single-player experiences, or co-op games like Deep Rock Galactic, that new Starship Troopers game and Ready Or Not. But yeah, as far as PvP goes, I turned away from BR very early on and never looked back. That’s a young man’s game, if you ask me. I’m holding out hope Starfield will be great, and I’m absolutely stoked for S.T.A.L.K.E.R. 2 as a long time vet of the original three entries.

    • LemmyAtem@beehaw.org
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      1 year ago

      Same man. I realized at some point that I wasn’t having fun playing pvp. I was stressed and when I’d stop playing I’d be in a bad mood even if I had been winning/playing well. I rarely play multiplayer games at all now, single player is my lane and I’m happy to stay in it. I’ll venture out for some coop sometimes but mostly I’m good flying solo.

  • Katana314@lemmy.world
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    1 year ago

    I feel like as I get older, I prefer action games that reward strategic placement and high level decisions, rather than the precise millisecond actions.

    Things like bunny hopping/sliding in Apex, lean spamming in R6S, etc, tend to make most shooters unappealing to me. Even a game like Deceive Inc has the general idea of stealthy strategy, but in the end all that matters is landing headshots.

    Theoretically, this would mean I’d like “realistic” squad warfare FPSes, but those aren’t really aimed for fun. Mostly I’d like an arcadey shooter with movement abilities, but one that has you make decisions between offense, movement, defense; not spam multiple at once.

    • saigot@lemmy.ca
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      1 year ago

      I kinda lost all interest in csgo when I realized that my ping had more to do with my success than my skill. And it wasnt like my ping was ever crazy high either. I got to smfc (2nd highest rank) when my ping was 20 and fell down to DMG (3 ranks down) literally immediately after my ping went up to 50 from a move.

  • SlamDrag@beehaw.org
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    1 year ago

    Not a fan of br’s. I really wish hero shooters stuck around for longer, but unfortunately overwatch cornered the market then imploded. Now we’re stuck with Valo, CS, Apex and Fortnite for competitive shooters, which leaves a lot of genres of the table.

    • Josh Mono@sopuli.xyz
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      1 year ago

      I just wished arena shooters were more popular. Suppose I should boot up Quake Champions / Live again sometime.

    • PenguinTD@lemmy.ca
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      1 year ago

      I tried one round of fortnite because I want to see one of the unreal engine update in action. I got placed 2nd for that round and since I peaked first round I don’t need to invest my time anymore. XD

      no, I just don’t do FPS/TPS much anymore, I had my fix pretty early on since Doom/Quake era.

      • saigot@lemmy.ca
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        1 year ago

        Not to rain on your parade but I have heard fortnite puts the first few games on new or inactive accounts in bot games so they get a taste of winning.

        • PenguinTD@lemmy.ca
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          1 year ago

          Lol, I think so, I am like probably one of only 20 actual people playing that session.

  • ugo@feddit.it
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    1 year ago

    I want to upvote you a thousand times. I mean, I don’t have 900 hours logged in a battle royale game, but I have tried a few.

    The suckiest part to me, the bad, is how fucking long it takes to go from joining a match to the next.

    I suck at these games, and that’s fine by me. I realise that being good comes from experience, and experience comes from failure. I know I need to fail one thousand times before I am decent, and I know I need to fail ten thousand times before I am good.

    Therefore, if the gameplay experience is to wait two minutes to find a game to join, wait a minute for everyone to queue, wait for a minute to hit land after the drop, run around searching for anything to use for 5 minutes, run around searching for anyone to fight for 5 more minutes, and then lose the fight? I just spent 15 minutes doing nothing.

    Compare that to a shooter that has a game mode in which I can respawn in 5 to 10 seconds. Much more fun.

    I hate battle royales because I very much dislike the gameplay loop, but because they are popular every new shooter is a BR. Bah.

    • TauZero@mander.xyz
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      1 year ago

      I remember playing deathmatch in games like Unreal Tournament, with their mad non-stop pace of action. Even settings like instagib with 0-second respawn were incredible loads of fun! I see Battle Royale as a kind of rejection of that kind of gameplay, an evolution in response to it. Battle Royale raises the stakes.

      This is what critics of BR don’t seem to understand - all that running around for 15 minutes, collecting weapons, not seeing anyone, that’s not wasting time - that’s your buy in. You are investing your time, and then putting it at risk for that extra thrill. It’s no different than people who play blackjack for money - sure, they could just play against the computer if they really enjoyed that style gameplay, but putting money on the line is what makes it more fun for them. That’s how many games work nowadays, except that instead of money you are risking your time. The same mechanism that makes OP anxious, makes those people exhilarated. And being the last man standing is enjoyable too to a great extent precisely due to the knowledge that with your sheer skill you have just spoiled the time of a hundred other people.

      Even the waiting two minutes in the lobby is itself in some sense a punishment for dying, an incentive to play better, and an entry fee for the next match.

      Now I agree that not everyone enjoys gambling with their time (I don’t for one). Some people really do enjoy just the gunplay and the twitch reaction gameplay. And if you do, it’s annoying that every game that keeps coming out is pushing BR elements and wasting your time. Just don’t play them! Vote with your wallet and find the action deathmatch game your deserve. At worst, all the old games are still accessible!

      • ugo@feddit.it
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        1 year ago

        I mean, de gustibus non disputandum est, so if one likes battle royales one likes battle royales and that’s ok, but I don’t really agree your argument.

        It gives me weird vibes, kinda like saying that lightly bullying someone helps the victim build character.

        To me, wasting my time is, in a sense, a form of abuse.

        Regardless, as I said I’m perfectly ok with people liking this genre, and I’m more than happy that they get to play what they like. What I don’t like is the fact that it’s getting harder and harder to find shooters that aren’t battle royale or contain battle royale elements.

        I can’t even think of a somewhat modern shooter with a deathmatch mode off the top of my head, but to be fair I haven’t looked super hard in the last few years