I love goblins and lizardmen. Goblins because deranged little dudes running around is always a blast. Lizardmen because alligator people with melee weapons are the way I wish dinosaurs evolved instead of being birds.

  • Zagorath@aussie.zone
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    16 days ago

    Tieflings. The “alignment” section of the 5e PHB (before they decided describing alignments was racist and removed it) read:

    Tieflings might not have an innate tendency toward evil, but many of them end up there.

    Which is such a powerful storytelling device. It does what sci-fi and fantasy are so often great at: comment on real-world social issues with a step of indirection that makes the story feel less on the nose. Their internal innate selves are indistinguishable from humans, but because they have horns, a devil’s tail, and often reddish skin, people assume they’re evil and treat them accordingly.

    It’s an element that is handled so excellently by Erin M. Evans in her Brimstone Angels series:

    A woman stood in the doorway opposite the bench, watching Farideh with a wary eye, no subtlety in her distaste. Farideh shifted uncomfortably.

    “You waiting for someone?” the woman said after an interminable time.

    “My friend,” Farideh said. “He won’t be long.”

    “Buying spices from another devilborn.” She sniffed. “Your kind do like to stick together.”

    Farideh’s tail flicked nervously. She pulled it closer to lie along her thigh. “My friend’s human, many thanks.”

    “Is he now?” Farideh met the woman’s skeptical gaze. Without the ring of white humans were used to, Farideh’s eyes were unreadable. Emotionless. Inhuman. The shopkeeper could stare as long as she liked and Farideh knew she wouldn’t see anything there, not without practice.

    “Do you want me to have him show you?” Farideh said. “Or do you want to say what it is you’re getting at?”

    Farideh knew perfectly well what the shopkeeper was getting at: she didn’t belong here. Whatever clientele the shopkeeper was used to dealing with, a seventeen-year-old tiefling trying to rein in the tendrils of shadow that curled and coiled around the edges of her frame was not a part of it

    Longer excerpt available on author’s blog. (It’s book 3 of the series, but no significant spoilers here.)

    Of course that’s only one small part of the characters, but it’s done so well. They’re well-rounded full people who, like any real human, have to deal with getting through life (in their case, fantasy action adventures) while other people react to them.

  • proudblond@lemmy.world
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    16 days ago

    I know it makes me super basic but… dragons. I know, it’s not inspiring. But I must add a caveat. I prefer that they are intelligent, on par with or surpassing humans in intelligence and willing (if reluctantly) to interact with them. Game of Thrones dragons are cool and all but they don’t really do it for me in the same way as, say, the dragon from Dragonheart.

    • Mister Neon@lemmy.worldOP
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      16 days ago

      Basic is good. In fact I asked this question because I wanted to get a “vibe check” on what people thought was iconic.

    • dumples@midwest.social
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      15 days ago

      If a dragon is looking down on us magic less short lived specifies as trash what is the point? I want my dragons innately magical in strange ways, clever and older. I enjoy a rampaging dragon but even better if they are doing it on purpose

  • HipsterTenZero@dormi.zone
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    16 days ago

    Kobolds deserved the place in the player’s handbook that dragonborn got. Those little scrappy fuckers maybe being the actual scions of dragons appeals to me in a way that dragonborn just do not.

      • HipsterTenZero@dormi.zone
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        15 days ago

        For sure, they’re great in 2e. I remember that -4 penalty to strength in pf1e and their poochie-esque Wyvaran cousins trying to dragonborn it up tho

  • xmunk@sh.itjust.works
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    16 days ago

    Probably dwarves - they’re not that exotic but I really vibe with them… for something more out there I’m a big fan of Yuan-Ti, they have spectacular lore and it’s always tickled me that their most human-like form is basically considered low-born while the pure bloods are full on snakes.

    Dwarves definitely take the cake for me though, big beards, stout, egalitarian, sometimes greedy - but always devout craftsfolk. As a big gender non-conforming man with a bigger beard and an intense love of my craftwork, I really vibe with them.

    … I am a dwarf, and I’m digging a hole Diggy diggy hole, diggy diggy hole

    • Albbi@lemmy.ca
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      16 days ago

      I love dwarves too. If I had to pick another race it would be the Nac Mac Feegle from Discworld.

      I couldn’t even understand the text I was reading at first when they talked, but once I figured out the accent I loved reading them. Plus the only thing they’re afraid of is lawyers.

    • dumples@midwest.social
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      15 days ago

      I love the classic elves and dwarves as fantasy races. They don’t give a shit about our human centric concepts of gender roles. Dwarf women have large beautiful beards and elf men wear long flowy clothing with their long scented hair.

    • Owl@mander.xyz
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      15 days ago

      their most human-like form is basically considered low-born while the pure bloods are full on snakes

      Wait, what ?

    • mercano@lemmy.world
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      15 days ago

      Interesting use of terms. In Discworld Dwarven society, being lowborn would be a good thing and while being high born is only one step below surface dweller. The dwarves are ruled by the Low King (or Queen). The lower you are, the deeper you are in the mine, and the more rich and important you must be.

  • Skua@kbin.earth
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    16 days ago

    Kenku! Little crow folk who can only speak in mimicry. I made it all the way through the D&D 5E adventure Wilds Beyond the Witchlight as a kenku bard, taking enormous amounts of notes of the things I heard so I could go back to find things to imitate.

    I mean at the core of it I actually just love crows, but kenku are a really fun challenge to RP and their current abilities in 5E are very conducive to creative usage

    • Tarquinn2049@lemmy.world
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      16 days ago

      Awesome, I love the idea of building a working library of dialogue to make use of. Technically mimicry would mean having no actual understanding of the phrases actual meaning so it would have to be coincidental to say something useful in context… but it would be such a fun mechanic I would find some way to hand-wave it into making sense.

      Might also be fun to extend the mimicry to physical mimicry too. Maybe picking up something that you have seen X number of times. Though that would add even more data tracking, hehe.

      • Skua@kbin.earth
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        15 days ago

        Ehhh it’s literally a magic curse, I’m okay with ignoring the details of how real life mimicry works. Going by old lore they also couldn’t come up with any new ideas of their own either, but this makes them kind of impossible to actually use as characters, so I’m content to ignore that as newer stuff seems to

        • Tarquinn2049@lemmy.world
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          15 days ago

          Ah ok, they already have a built-in hand-wavey mechanic to explain it. That’s handy. Extrapolation from their inability to think creatively and only mimic, it seems like that would indeed set up for physical mimicry too. But that would probably get old fast, since it would have to be at the expense of gaining stuff naturally with levels. You’d either have to be trained everything you want to know, or have the DM set up encouters that makes sense for picking it up eventually. Maybe fun for the first couple levels, but just unnecessary tedium as it goes on.

          Certainly makes more sense fun-wise to retcon the scope of the curse to a more limited handicap. Something that fits the scope of a single hardship slot.

  • xylogx@lemmy.world
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    15 days ago

    I feel like Beholders are the product of some nightmare fueled fever dream. They fascinate me endlessly.

  • Nightsoul@lemmy.world
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    15 days ago

    I’ve always loved dragons in fantasy genres, specially intelligent talking ones that are on the mcs side.

    Also like slimes and love when fantasy worlds play around with different types of them

    • gazter@aussie.zone
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      15 days ago

      I am very grateful to my DM for allowing me to play as a gelatinous cube that had absorbed a headband of intellect. Such a fun character to play!

    • Landsharkgun@midwest.social
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      15 days ago

      I have a tiny little idea bumping around my head for a setting where dragons are not only intelligent but are the apex species. I think it’d be cool to base them off solitary predators like bears, jaguars, etc, as it means they would hate cooperating but would grudgingly do so if necesaary.

  • JackbyDev@programming.dev
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    15 days ago

    To play as in RPGs, I like big stuff and little stuff. Like orcs and goblins. Or very non humanoid stuff like slimes.

    In general, idk, I used to really love gnomes (warcraft/d&d style).

    Edit: I totally missed the word monster in the title. I like shapeshifters, oozes, any sort of undead besides the typical zombie and ghost, and probably most of all are demons.

  • mossberg590@lemmy.world
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    15 days ago

    The PCs. The party are the real monsters in any campaign. That old woman hoodwinked is out of 2gp. KILL HER.

  • illi@lemm.ee
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    15 days ago

    I just have a soft spot for Warcraft-style orcs. Something about their seemingly brutish nature and deep sense of honor. I also just like their visual style, be it the race, their fashion or architecture.

  • dumples@midwest.social
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    15 days ago

    I love Goblins as well so I always make mine Pathfinder inspired so they will be green with a big head who love fire and general chaos instead of orange like dnd goblins. They are always fun since they like to straddle the lines between disgusting, cute, destructive and helpless. I know my players always will befriend them so I like to put a lot of them in there.

    I also like to treat them like cockroaches or fruit flies who breed very fast and can adopt to any conditions. So there will be strange variations based on where they live. Mud goblins, fire goblins, moss goblins who just have small physical adaptations to better fit their habitat.