• dosse91@lemmy.trippy.pizza
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    6 months ago

    That has to be one of the dumbest articles I’ve read in a while.

    While I personally use Steam very rarely (I prefer to use DRM-free versions of games), Steam has done very little to be considered on its way towards enshittification.

    The macos situation is completely irrelevant because at this point its market share on steam is lower than linux and it makes no sense for them to invest only to be constantly screwed over by apple changing things on their platforms. My guess is it will be dropped within the next 3-5 years.

    The author points out the deprecation of Steam on older platforms, but fails to mention the fact that this wasn’t always their choice, for instance the recent drop of Windows 7 support was caused by the fact that there’s an embedded chromium browser in it and google dropped support for Windows 7 around that time. A similar situation happened for Windows XP, which was dropped in 2019, a full FIVE years after Microsoft dropped support for it, and at this time Steam on XP was only used for retrogaming, it made no sense to keep supporting it, there are better ways to get old games on XP.

    There’s barely a mention of all the good things that Valve has done for Linux gaming, but the article complains about Steam being 32 bit (which is still a requirement for wine to run, at least until the new wow64 mode becomes stable, and steam comes with its steam runtime specifically to avoid distro compatibility issues); they could have made proton only work with steam, they could have made their dxvk and vkd3d forks proprietary like nvidia did, but instead it’s all open source and very easy to build on all platforms and I use my own fork every day to play games without steam. Heck, there are even competitors for the steam deck that run proton.

    Also, can we mention the fact that Steam has not turned into yet another subscription service like some of its competitors?

    If I had to point at something that Steam absolutely did wrong, I’d say it’s allowing third party DRMs on the store, it’s a consistent source of issues, especially for old games. I understand that when they made the choice we didn’t have cancer like kernel level anticheat and denuvo, but still, Steam launching a launcher launching another launcher that launches the game is a trashy gaming experience and adds points of failure as we’ve already seen several times when big titles launch and their DRM servers go down, or when games get old and the DRM servers are shut down permanently.

    While I’m sure Steam will eventually become enshittified, I don’t see that happening any time soon, maybe after Gabe retires, and that’s why you should keep a collection of DRM free games on your drives and not rely solely on Steam and other stores.

    Just my opinion of course, feel free to disagree.

    • derbis@beehaw.org
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      6 months ago

      constantly screwed over by apple changing things on their platforms.

      This was it for me. Like, you’re going to blame valve because apple keeps pulling the carpet out from under devs and users?

      • derpgon@programming.dev
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        6 months ago

        If you generalize enough, everything is a ticking time bomb. Some may have a low amount ticks left (lifespan or a hamster) and some quite big (lifespan of the Sun).

        Entropy is non negotiable.

        • interdimensionalmeme@lemmy.ml
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          6 months ago

          1980 console rom games should last as long as we have silicon technology.

          Anything on steam is probably not going to make it to 2050.

            • interdimensionalmeme@lemmy.ml
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              6 months ago

              A promise they have never honored. This was made blatantly clear when the steamdeck came out.

              Only some games can run in offline mode.

              • derpgon@programming.dev
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                6 months ago

                Well, some games are dependent on online mode, or don’t make sense in offline mode. Especially MMOs. In the end, it’s just shutting down the game servers.

                Got any specific names?

    • ninjan@lemmy.mildgrim.com
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      6 months ago

      I disagree because the biggest they did and continue to do is loot boxes. I argue that it was Valve that popularized that business model with CSGO and it is the most predatory shit that has ever entered the gaming sphere. It’s a complete cancer and Valves implementation is amongst the worst there is because of their market giving the items easily accessible real money value. This makes it not just like gambling in my extremely firm opinion, it makes it actual gambling. They’re also double dipping with the community market since it also takes a cut from aforementioned gambling. How Valve has escaped the vast majority of loot box hate is completely beyond me. And how they’ve managed to so far avoid a world wide crackdown on the unregulated gambling is also to me mind boggling. I despise Valve for this to the very core of my being because I know first hand how easily that shit can ruin lives and I know people that have got hooked and fucked up their life big time from CS skins. Left at the altar fucked up levels.

      • dosse91@lemmy.trippy.pizza
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        6 months ago

        Ok, I had no idea they were the first to do that lootbox shite, I’m not into multiplayer games. That could be considered worse than allowing third party DRMs, since it pretty much introduced kids to gambling.

        • derbis@beehaw.org
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          6 months ago

          I’m not sure that’s true - I’m pretty sure it comes from Japanese and other Asian games like Maple Story, then it got picked up by mobile games companies as they were figuring out monetization there, especially Zynga.