• ninjan@lemmy.mildgrim.com
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    6 months ago

    I disagree because the biggest they did and continue to do is loot boxes. I argue that it was Valve that popularized that business model with CSGO and it is the most predatory shit that has ever entered the gaming sphere. It’s a complete cancer and Valves implementation is amongst the worst there is because of their market giving the items easily accessible real money value. This makes it not just like gambling in my extremely firm opinion, it makes it actual gambling. They’re also double dipping with the community market since it also takes a cut from aforementioned gambling. How Valve has escaped the vast majority of loot box hate is completely beyond me. And how they’ve managed to so far avoid a world wide crackdown on the unregulated gambling is also to me mind boggling. I despise Valve for this to the very core of my being because I know first hand how easily that shit can ruin lives and I know people that have got hooked and fucked up their life big time from CS skins. Left at the altar fucked up levels.

    • dosse91@lemmy.trippy.pizza
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      6 months ago

      Ok, I had no idea they were the first to do that lootbox shite, I’m not into multiplayer games. That could be considered worse than allowing third party DRMs, since it pretty much introduced kids to gambling.

      • derbis@beehaw.org
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        6 months ago

        I’m not sure that’s true - I’m pretty sure it comes from Japanese and other Asian games like Maple Story, then it got picked up by mobile games companies as they were figuring out monetization there, especially Zynga.