Yup. I guess the gist of it is, Linux is great for just general gaming, but if you’ve got something specific, it’s just not there yet. (I see a bit about VR too)
+1 on sims, with so many different peripherals as well as third party software like simhub, even if a base game works on Linux, it effectively doesn’t since there is so much integration needed
Yeah, I’d love to get a VR headset, but there just aren’t even games to play on Linux, and the headsets with good Linux support are either expensive or hard to find.
Hopefully that improves, I imagine it’s stopping people from switching to Linux.
Even the Index, Valve’s own headset has had broken functionality for years with no fixes in sight. Valve refuses to fix big stuff like the cameras, base stations not turning on, or even automatic audio switching.
Not to mention steamvr reprojection is completely broken.
I’d really love a wireless VR headset that is just a display with inside out tracking and streams from your PC.
There’s really no reason to have built-in computation unless it’s a standalone device and it just leads to a bulky and heavy device that still has a short battery life.
Yeah, I just keep a windows partition for VR. In all of my experience with VR on Linux, it has been terrible and buggy which is just intolerable. I gotta be honest, its not smooth sailing on windows either, steam vr has some bugs they haven’t fixed for years, so combining that with Linux just is not good.
Yup. One by one the papercuts are getting resolved, so hopefully it’s just a matter of time before VR support gets better. Ideally Valve gets interested again and makes another push for Linux VR (maybe some tie-in with the Deck?), otherwise we may be waiting a while.
I love Linux but it really does need more VR support.
And racing sims. I was talking to someone on Bluesky and they said the lack of racing sim gear support is holding them back.
That’s the case for me, too.
Yup. I guess the gist of it is, Linux is great for just general gaming, but if you’ve got something specific, it’s just not there yet. (I see a bit about VR too)
I just make do with running both. Of course would prefer to have everything on Linux, though.
+1 on sims, with so many different peripherals as well as third party software like simhub, even if a base game works on Linux, it effectively doesn’t since there is so much integration needed
Yeah, I’d love to get a VR headset, but there just aren’t even games to play on Linux, and the headsets with good Linux support are either expensive or hard to find.
Hopefully that improves, I imagine it’s stopping people from switching to Linux.
Even the Index, Valve’s own headset has had broken functionality for years with no fixes in sight. Valve refuses to fix big stuff like the cameras, base stations not turning on, or even automatic audio switching.
Not to mention steamvr reprojection is completely broken.
Huh, that’s too bad. I guess I’ll keep waiting then…
I’d really love a wireless VR headset that is just a display with inside out tracking and streams from your PC.
There’s really no reason to have built-in computation unless it’s a standalone device and it just leads to a bulky and heavy device that still has a short battery life.
Yeah, I just keep a windows partition for VR. In all of my experience with VR on Linux, it has been terrible and buggy which is just intolerable. I gotta be honest, its not smooth sailing on windows either, steam vr has some bugs they haven’t fixed for years, so combining that with Linux just is not good.
For me, I have been dual booting, but I have also had my linux set up for a few months now and was using it exclusively until i got my quest 3.
I can definitely see the allure of just sticking to windows if one plays pcvr exclusively or if one just hasn’t taken the plunge into linux yet.
I really do hope that support comes. Either officially or unofficially by a linux savant who knows this stuff.
Yup. One by one the papercuts are getting resolved, so hopefully it’s just a matter of time before VR support gets better. Ideally Valve gets interested again and makes another push for Linux VR (maybe some tie-in with the Deck?), otherwise we may be waiting a while.