I just finished Uncharted: The Lost Legacy.
I’ve always been quite into the Uncharted-series, but never got around to playing LL. Now was the time.
And my god, how I hated much of it.
Now, I know the game is getting old. But shit, it got on my nerves. Janky movement, quite possibly the most stupid NPC AI (friends and foes alike) and! The god damned quick time events.
Why oh why in the name of everything holy am I “forced” to sit and repeatedly mass the square or triangle button to lift a door, move a leaver, push some freaking branches aside, kick some rubble, spank a pony. Well, maybe not that last one.
And sometimes 3 or 4 times in a row.
Why? Why, god damn it?
Who in their right mind finds it to be a wise gameplay choice to have me pushing the same button over and over again like a lunatic? It’s not even a combo like in the good old Tekken days. IT’S THE SAME FREAKING BUTTON OVER AND OVER!
Sorry. Just had to get it off my chest.
I think the God of War series is to blame for it. They had so well crafted QTE. Fighting the hydra in the first God of War is still an incredible spectacle to behold. So after that other game devs tried to imitate its success, with mixed results. It’s just lazily adding button prompts over a cinematic right?
QTEs were sometimes a way to mask loading screens in the old days.
Edit: Can we talk about that spanking ponies thing?
Let’s not. It was a hard part of my life.
Wait, I’m sorry. Were you hard when spanking the ponies, or…?
There is an option where you can hold the button to finish the QT event, atleast makes it less cumbersome
I’m like 90% sure this game has an accessibility option to disable quick time events. Uncharted 4 had it, I believe.
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Oh shit, I had forgotten all about the Infamous games. That was some strong implementation of QTE for sure.
But let’s be honest. Those are kind of the exception to the rule :-)
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This is probably my one complaint about the new spider man, What you think is a cool cinematic all of a sudden a Button prompt jumps up and you gotta scramble to hit it, Always catches you off guard and never feels engaging. So many unnecessary resets just because i wasn’t aware that a qt event was coming.
There is an option to under accessibility I think where you can choose that the QT events succeed all the time and you don’t need to press anything.
But still they kind of ruin the pacing of the cinematic scene IMO.