The amount of people who say they do agile/kanban/scrum but have never talked to a customer/end user, let alone released something, is frightening
The amount of people who say they do agile/kanban/scrum but have never talked to a customer/end user, let alone released something, is frightening
You don’t necessarily need types for that kind of thing though, a strict linter that flags that code works just as well
We used to do this with thumb drives. You can get a 128G usb3 thumb drive these days for like 20 bucks in the checkout line of most electronics stores. Cool things about a thumb* drive is I don’t need to pay a subscription fee for it, it doesn’t need an Internet connection, and it isn’t liable to be rifled through by Microsoft unless Bill Gates comes to your house and steals it from you.
I can’t comment on the other things, but the skull is obvious - it’s for drinking, and the top half functions like a lid you can flap on and off, like a German beer stein.
Now I’m no apocalypse expert, but I feel like a knife taped to some rebar doesn’t make for a very viable arrow, or at least not one that the pictured bow could fire
Edit: is that a curtain tassle they’ve used for fletching?
Add me to the shit list
I still haven’t even started Kingdom Hearts 3 (I know, I know), which I pre-ordered before I even owned a PS4 (I know, I know). And now it’s looking like I’ll be able to play that on PC before playing it on the console I bought specifically for it. I can wait these fuckers out for decades if I have to.
anything we can do to push gaming into Linux would help it to become a better everyday OS
I feel like the SteamDeck and SteamOS have already done more for Linux gaming than ChromeOS ever had the potential for.
Sounds like he doesn’t want to spend his time tinkering, but playing.
Ehhh, I feel like this person is a tinkerer, it’s just the things they wanna tinker with don’t play nice with Linux.
Installing a modded version of Minecraft indicates a desire to tinker. Roblox is a game based around the concept of tinkering. EA games (especially ones from 7 years ago) require some level of tinkering even in Windows.
I really do think term limits are a better solution than a hard age cap. Term limits would help address the age issue, and it would also make “career politician” a less viable career. That’s a bigger problem imo - politicians doing politics for profit, as a career, rather than as a civic duty. That’s a big part of why we have younger Republicans like MTG, Lauren Boebert, JD Vance, etc. whom a hard age cap would not effect for another couple decades at least.
False dichotomy. There is also the possibility that you realize, from experience, that when you start introducing users, unexpected shit happens.
If you’re not willing to let the unexpected shit be public, don’t do a public alpha test. That’s the point everyone here is trying to make. Like, what are these streamers and content creators supposed to do when they run into a game-breaking bug, or they run into some mechanic they really dislike? Ignore it and hope no one notices, for fear of saying something “disparaging” about the game? Do you not see how unreasonable that is? We all understand that alphas are incomplete and will have bugs, and unexpected shit will happen. We all also have different opinions about what we like in video games. Them trying to hide from that, rather than just being upfront about it (like every other alpha or early access game I’ve ever played) is asinine.
They could do the alpha testing completely internally
They should do the alpha testing internally, if they’re not willing to have their product be honestly reviewed, or pay to have their product advertised.
But I get why the company would do this and it’s really a complete non-issue.
Considering that this thread exists, Seagull’s original tweet got the immense attention it did, and the studio announced hours ago that the particular clause everyone (except you) is taking issue with was a mistake that they’re looking into fixing, uh, maybe it actually isn’t just a “non-issue”?
Sure, they could do an NDA, or they could also get free publicity. It’s reasonable for them to choose the latter, and if you don’t like it, it’s reasonable for you to wait for release.
No, actually, I don’t think it’s reasonable to expect “free publicity” on the condition that the ones providing that publicity muzzle themselves if they don’t like the game. That’s exploitative behavior by this studio. Expecting free anything and then attaching unreasonable legal stipulations that you know the other party cannot fight is unethical.
Yeah, that’s pretty clearly not the point. They presumably want to fix the bugs without them counting against them in the court of public opinion.
They want to control the narrative around their unfinished video game, by trying to legally bully content creators, who have way less legal and financial leverage, into doing their bidding. That is unethical. Full stop, no I will not be taking any more questions.
If the product is unfinished, why is it being released to the public, in any capacity?
If they want to playtest and find bugs in their unfinished product, they should do that. By paying a QA team and playtesters, not by trying to dupe streamers into generating free advertisement.
If your alpha is trash, then:
Most people (except for you, apparently) can see right through this kind of thing. The only reason you’d make someone sign a legally binding document saying “you’re not allowed to say bad things” is because you know there are bad things to say. If there are bad things to say and you know about them, the correct move (from both a technical and PR perspective) is to fix the bad things before allowing your game to be played publicly. Preventing people from talking about the bad things won’t magically get rid of the bad things.
So did you just mash through all the dialogue and cutscenes or
an evo212 cooler
So I only bring this up because I had my world shattered like 3 months ago when I built a new PC - the Cooler Master Hyper 212 Evo cooler is really expensive these days, like, $80-$90 (there are some models that use the same name but have different heat pipe configurations that drop down into the $50-$60 range, but aren’t the ol tried and true 212 that we all bought in the 2010s), and a complete ripoff, and it’s really sad.
You can get some Noctua coolers for a few more bucks, or pay a third of that price for a Peerless Assassin, or pay about half again that price for something from ID-cooling, all for similar or better performance to the 212. It’s no longer the automatic choice it once was. The king has been dethroned.
Not to “um, actually”, but I’m gonna “um actually” - technically, using git to host code in a decentralized fashion has been a standard capability of git since it’s inception. So it’s not really a new idea, just a new iteration
we struggle getting wifi to work
No we don’t
Nah, hackthebox and many other red team simulation type sites have strict rules of engagement. You’re there to solve a puzzle as defined by hackthebox, not get around the puzzle by hacking hackthebox.