Who would’ve thought that making your product more readily available would increase sales? That’s so much more counterintuitive than “double down on NFTs and release schedules that require knowledge of calculus to figure out.”
Modder, programmer, and all around tinkerer. Yes, I’m that New Vegas and Deus Ex guy.
You can also find me over at lemmy.sdf.org under the same username.
Who would’ve thought that making your product more readily available would increase sales? That’s so much more counterintuitive than “double down on NFTs and release schedules that require knowledge of calculus to figure out.”
If you want to bypass grinding entirely then you’d need something like that, but it might trivialize certain parts of the game. Won’t trivialize all of it though since several of the key fights rely on strategy.
That was someone’s insane interpretation of the ending of the first Mother game (a.k.a. Earthbound Beginnings). It’s not as out there as the guy who filled the Silent Hill wiki with claims that it was all symbolism for circumcision trauma (yes, really), but it’s still kinda nutters.
Yeah, you do have to grind a bit. Nowhere near as much as some games (looking at you, basically every Final Fantasy game) but the leveling is designed around you doing some extra fights for XP. Every new area generally has a “grind spot” that is moderately to incredibly obvious, typically some grouping of enemies that are enough to fight but not enough to overwhelm you, placed within reasonable walking distance of a bed, hotel, or other way to refill your HP/MP for cheap/free.
For the first town, before you take on the punks roaming the streets you should get some levels fighting crows, dogs, and snakes up near your house. Once you can kill them in two turns or less head into town and try taking on a single punk. If you survive that fight without being nearly dead, keep fighting punks. If you almost die, go heal up and farm a little more. And if you DO die… well you only lose half the money you have on you, so as long as you keep most of it in the ATM you haven’t lost much of anything.
EarthBound was the first JRPG I ever completed and the first JRPG I ever enjoyed. Before it I’d never been able to get into JRPGs: there was just too much complexity while also having too little going on. Wandering an overworld only to be randomly pulled out of it for no apparent reason was maddening. As a kid, trying to piece together the backstory of some undefined thoroughly detailed fantasy world while also taking in the emerging plot in the opening sequence wasn’t anywhere near as appealing as firing up Mario or Mega Man and getting straight to the action.
EarthBound neatly sidestepped all of the things that had stopped me from liking JRPGs. The equipment system was simple without being braindead. The setting was a pastiche of suburban life that I could easily understand. The stakes were high but the tone was still whimsical and amusing. And above all I knew why I was suddenly getting dragged into battle with a snake or a crow or a dog instead of just being clotheslined by combat.
EarthBound still is my go-to recommendation in the (increasingly unlikely) event that someone says “I’ve always wanted to get into JRPGs, what should I start with?” It is the perfect “intro to JRPG” game without feeling trivial or like it cannot stand on its own. It singlehandedly made me love the JRPG genre, and I probably would not have played literally every other JRPG I’ve ever played if it wasn’t for EarthBound.
Screw it, go make the actual Starship Troopers game not suck. That thing is in dire need of help.
While 177 countries sounds like a lot, it’s not where the majority of players are. PSN operates in the top 15 countries by GDP and the top 4 by population.
Of course there’s still the question of why they work in so few countries when literally none of their competitors (that I know of) have those limitations.
If you’re going to have a shitty anticheat at least give people the option to play in anticheat disabled lobbies.
This, a thousand times. I can understand requiring anti-cheat for Ranked matches, but some of us just wanna screw around. If there’s no progression tied to the match why should they care?
(Microtransactions, if I had to guess)
The “distributions” argument always smells like bullshit. Developers actually interested on supporting Linux usually stick to one or two distros of their choice. (Typically Ubuntu.)
My thoughts exactly. It is not unheard of at all for Linux ports to only be guaranteed to function on specific distros. It’s well within the realm of possibility and this is not a real stumbling block at all.
Try to see if there are any that do that little Javascript-evaluation-to-render-the-client-side-site thing, and if there are, have them mine cryptocurrency for you.
Using your evil powers for good I see.
My high school had a “no hats indoors” rule and even that was regarded as dumb. No hats at all? Screw you if you wanna keep the sun out of your eyes I guess?
No hats. Toques are allowed, everything else is banned.
It’s always rough when a gang of Chefs take over a school.
Supposedly there was a similar policy at my elementary school early on, which led to a kid being forced to eat something they were allergic to. As the story goes, they vomited violently all over the lunch monitor and then had to be taken to the nurse’s office. Their parents were not amused. The policy did not stay in place.
Also, don’t put all your eggs in one basket: diversify, diversify, diversify. Make a main account, but have more on at least one other instance. Instances go down for maintenance, software gets updated, owners change moderation policies, so on. If you can’t get to Lemmy through your main, use your secondary.
Personally I use lemmy.sdf.org as my secondary. It’s run by a bunch of retro-enthusiast Unix nerds who more care about the functionality of the tech than anything else. No blocked communities there, and AFAIK they haven’t defederated from any instance outside of ones that were hacked/compromised. That does not mean you can just go there and be a shitbird though, they do have standards.
Good as that is, I gotta endorse the Utah Philips version. It comes with context and a story, and also he’s hilarious.
Thanks, though I am honor-bound to point out that Sandbox6 has been maintaining YUP for the last several years now. Doing a great job, too.
AFAIK they’re not on Lemmy or I’d tell you to thank them more directly. Still!
I didn’t check literally every one, but I did a few spot checks and none of them had problems.
That’s me. Nevadan to the bone, even if it’s the opposite end of the state.
From everything I’ve read, most of the “devs” haven’t done any actual work on the game past the initial brainstorming session. The “demo” video shown was just a mock-up.
I mean I’m not surprised since everything relating to the Amico seems to be lies and vaporware, but it’s still disappointing.