It does work for most games. MPV player supports it as well. It’s still rough around the edges, but it’s definitely there.
It does work for most games. MPV player supports it as well. It’s still rough around the edges, but it’s definitely there.
Good news, It’s coming out on PC.
On the Steam Deck it already “just works” for a lot of games (with an OLED or an external display). So we’re not that far off for those changes propagating to Desktop.
Use Gamescope and a Vulkan layer. Here’s a more detailed post: https://planet.kde.org/xavers-blog-2023-12-18-an-update-on-hdr-and-color-management-in-kwin/
If you get the latest gamescope from git. You no longer need the vulkan layer.
Yes to those and the battery is bigger. 50Wh vs 40
As someone who owns an LG C1, not a single DP in sight.
Not surprisingly, North Korea’s Red Star OS has a closed source fork of KDE.
As others have mentioned, there are two schools of thought.
Crisp 4K rendering, no jagged lines, higher details added in textures, etc
Or emulating the look of a CRT by using high density displays to create the same look.
https://youtu.be/-B5ebucZ69s?si=0lDLAWdMlN77VQen goes into it a bit. This shows off a device for actual consoles. But the same principal applies when doing it in software for emulators.
Awesome work! Looking forward to trying it out. I remember reading HDR support was on the roadmap, when is that planned?
Is it Hell Let Loose? I started playing it since they support Linux now, very well done Battlefield-like game. I haven’t played much BF since 1942.
If you’re not just being facetious, https://areweanticheatyet.com/ is a good source.
According to them ~58% of anti-cheat games work. There’s been a large uptick of anti-cheat support since the Steam Deck.
According to ProtonDB, 86% of the top 1000 games on Steam function (Silver+ rating). It’s a pretty safe bet that the most of the missing 14% is probably due to anti-cheat.
I see a set-top box that uses the same SoC as a deck as a possibility if they can get it cheap enough. Maybe paired with a new Steam Controller.
Throwing UTC everywhere doesn’t solve comparisons around leap seconds. I’m sure they’re other issues with this method, but this is kinda the point of “just use a library”. Then it’s someone else’s problem.
Go to a library, some have scanners with feeders that will scan to a flash drive.
“Sure, you can do everything it does with a phone”
No, you can’t do everything with a phone. A phone doesn’t have the same radios, GPIO for expandability, IR transceiver, etc. Not to mention the radios a phone does have doesn’t like it when you start forcing it to do fun things.
I pretty much always use an external mouse with my NexDock, cause the touchpad is pretty unusable imo. The keyboard is… okay. I wouldn’t really have a good place to put an external keyboard without pushing the nexdock screen too far back.
My NexDock doesn’t charge the steamdeck fast enough with the single cable solution, so I end up using a USB-c hub and power it separately which makes it extremely clunky. You end up with: 2x usb-c cables for power, usb-c hub, hdmi cable, usb cable to nexdock<-> steamdeck. You can get it down to 1x usb-c cable for charging if you alternate between the charging the steamdeck and the nexdock.
I use my NexDock + SteamDeck when traveling and LAN parties. It works fine, a little clunky. I haven’t tried resolutions above 1080p, but as long as you’re not trying to play AAA games, I don’t see it being an issue. Personally I would go with the external monitor. The Nexdock keyboard and mouse is horrendous.
A solid that isn’t undergoing any sort of chemical reaction isn’t going to smell because there isn’t anything to smell. You need a molecule to enter your nose to smell. That’s my basic understanding, someone smarter than I can explain it better.
Also I’m not sure any country still uses iron for coins.
I’m also in the desktop camp. But I just purchased a Framework 16. The upgradable dGPU (assuming they release new ones) might make laptops more viable for gaming.