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Welcome to “windows as a service”. At this point Windows is basically like a freemium app.
I am not me
Welcome to “windows as a service”. At this point Windows is basically like a freemium app.
There is no ecosystem as mature, polished and integrated as Apple’s. I am all in with them and the way all their devices and services work together is just marvellous.
But the answer to your general question is you will need to go all in on a single company. And TBH, you should. They are all bad to some degree. But cobbling together a pipeline of various manufacturers will always result in a terrible experience, and you’ll be generally paying the same for it anyway.
There is no ecosystem as mature, polished and integrated as Apple’s. I am all in with them and the way all their devices and services work together is just marvellous.
But the answer to your general question is you will need to go all in on a single company. And TBH, you should. They are all bad to some degree. But cobbling together a pipeline of various manufacturers will always result in a terrible experience, and you’ll be generally paying the same for it anyway.
Check out LinearMouse. Can map buttons and is simple and minimal.
No, it just fetches the raw video file. When YT places ads all they do is pause the vid, inject them thru another instance, then resume the original vid. The overlays are handled by YT imbedded player. Together this gives YT the ability to work sort of like a TV channel.
Regards to the plugin, YT has no idea you’re using it. You’re literally side stepping them.
It cannot be
Apple ain’t going nowhere
Blizzard had plans to dump the launcher shortly after D3 2.0 dropped. Then they backpedaled and where like no wait launcher is great! 🤷♂️
“Players on Steam will still have to connect Overwatch 2 to a Battle.net account, but they’ll have access to all of Steam’s amenities like their friends list and achievements.”
Lol. Okay then.
Let’s go with the native clients 🙏
Looking amazing 🙌
Id say League is probably the closest you’re going to get to a “real” game. Reasonable prices. No P2W. And the game is super polished and quality.
“Meteorologists aren’t in agreement on how to measure the Probability of Precipitation, aka that little percentage of rain on your weather app. Some use a formula for it — PoP = C x A, where C stands for confidence and A stands for area. So if there’s a 50% chance of rain in 80% of a given area, your probability of rain becomes 40%.
More commonly, meteorologists measure PoP as the chance of rain at any given point in the area they cover during a certain period of time. This is the definition closest to the official definition from the National Oceanic and Atmospheric Administration (NOAA).”
Source: https://www.tasteofhome.com/article/percent-chance-of-rain/
It’s likely Apple does something unique in how they calculate their percentages. It could legit be a fault in how they source their weather data but knowing more about the actual equation might be helpful in seeing if everyone is actually measuring the same thing, the same way.
Drowning in legal debt already might seriously discourage an appeal lol
For those on the fence, it’s quite stable. Miles better than iOS 16 around this time.
It’s amazing in 17! Noticed first time typing. Especially on the iPad I make substantially less mistakes. It’s a smack in the face change.
Not if I stop you! leans back in chair