• 0 Posts
  • 6 Comments
Joined 10 months ago
cake
Cake day: December 3rd, 2023

help-circle

  • Yep. The issue is that they put out a tool that does some good things, but is also heavily adopted by criminals who piggyback on it.

    Should we let child abuse just proliferate with these tools, because there’s so much need for privacy? How do you weed out the bad without kneecapping the good? There’s no good answer here. The good parts of the tech working enable the bad parts, too.

    There has to be a certain level of knowledge and acceptance of the bad parts to continue developing it. It’s a catch 22, so law enforcement has to pick between sacrificing the privacy or allowing a tool to exist that proliferates child abuse material and other ills.

    There are valid arguments for the importance of privacy, and valid arguments for making sure there these crimes shouldn’t have a safe haven. Action to either end will hurt some people and enrage others.





  • Absolutely.

    The key gambling system 100% impacted the community, who are the ones to provide gameplay to each other in these games.

    All previous Counter-Strike game had a 100% level playing field— all players had access to the same gear and visuals. This equity was very important to gameplay by keeping it competitive, specifically being able to recognize weapons and enemies easily.

    CS:GO took a sharp turn with this, effectively ending equity in the game. Not only did you have to spend money if you wanted you or your gear to look like others, but it also made it much more difficult to recognize enemies and gear people were carrying unless you more carefully inspected them. Bits sticking out around corners became much more difficult to recognize.

    There is likely much more impact to the game and its development on various levels, but this is a clear example of a negative impact of microtransactions being introduced.