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Joined 1 year ago
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Cake day: July 9th, 2023

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  • For sure. My impression is that to focus on character work in the same way as BG3 (i.e. voice acting, mocap, cinematics, etc) would have been an impossibility for the studio that made Solasta. I would guess they did not have the financial support to make that happen.

    Personally, I think of it as being of a piece with the old Infinity Engine games. There was the Baldurs Gate series, which, in classic CRPG fashion, was all about player choice and character. But, side by side with those games, you had the Icewind Dale series, which was almost completely devoid of the story focus of the BG games and entirely focused on dungeon crawling and seeing how far the ruleset can be pushed.


  • Allow me to introduce you to Solasta: Crown of the Magister. It was the OTHER CRPG releases based on the DnD 5e system. Much smaller budget and team, but a pretty faithful recreation.

    Including the fact that the game opens in a tavern with your party throwing back beer one of them might refer to as a donkey piss (depending on which personality archetype you selected for them) while they wait for their quest sponsor to show up and tell them what’s going on. In the meantime, each character introduces themselves to the others by discussing the adventure they had on the way to the present location (as an excuse to run through some tutorials). Doesn’t get much more classic DnD start than that.


  • Grim Dawn is the most fun I’ve had with an ARPG in years. The class system is very interesting and, as far as I know, unique to this game. Rather than just being a barbarian or necromancer or whatever other typical ARPG class you can think of, your class is determined by selecting any 2 archetypes. For instance, maybe you like being a pet class like necromancer, but you want to have a slightly more active play style than just watching your skellingtons paint the map red. So, you mix in the Nightblade (melee rogue) class at level 10. Your new, combined class is called a Reaper, and you have access to both skill trees, free to mix and match as you wish. Very interesting playstyles can emerge from creative pairings.

    I am a casual player so I can’t offer any perspective on the endgame or anything like that, but if you’re looking for something to scratch the Diablo 2 itch with a fun twist on classes,you cant go wrong with Grim Dawn.









  • Every few months I get the itch to dive into an MMO. I drift around among many of the free to play offerings depending on what sort of world I want to inhabit. As is tradition for me this time of year, I’ve been rewatching the LOTR trilogy, and thus I’ve decided to hop back into Lord of the Rings Online.

    I haven’t played in years, but dusted off my level 10 champion and set about getting reacquainted with things. Thus far I’m having a really good time. There’s something quaintly nostalgic about this kind of tab target MMO. The whole thing is very cozy to me. Maybe that’s just my love of the setting and the opening areas being consciously pastoral, but I find it very easy to just zone out and churn through content in this game.

    I don’t know how long I’ll stick with it, as MMOs tend to demand more investment than I’m willing to give single games, but as of right now I’m having a wonderful time.



  • Writing from my desk at the VA right now. You wouldn’t believe the number of folks that no show their appointments in spite of all the texts, calls, and letters. Sure, some folks aren’t going to be helped no matter what you do, but, considering our patient population and some of their difficulties, we find that there’s no kill quite like overkill.


  • Right? Like, if I want to be as charitable as I’m capable of being, I could understand that sentiment if you are talking about your own official forums on your website. Like, sure, if you own the content and the forum, you have the power to determine what is and isn’t acceptable on your platforms. It’s a stupid determination, mind you, but it’s within your power. However the impression I gather from the article is that they’re referring to the Steam forums, which is absolutely asinine to me.




  • Jorphdan (the ph is silent) has dozens of videos exploring the lore of the Dungeons and Dragons multiverse. Those worlds have been the setting for enough videogames that I think it applies.

    You might also check out Eckhart’s Ladder. He focuses primarily on Star Wars but with some digressions into Halo and other science fiction universes.

    One of my personal favorite gaming essayists is Grim Beard, though his particular style may or may not gel with you. His videos are generally about a single game and often encompass a game’s conception, development, gameplay, reception, and legacy. It’s not exactly a lore channel, per se, but I feel like it might be in the ballpark of what you’re looking for.