peppersky@feddit.detoGames@lemmy.world•Todd Howard asked on-air why Bethesda didn't optimise Starfield for PC: 'We did [...] you may need to upgrade your PC'English
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1 year agoThere are no “levels of simulation systems” in Starfield. NPCs don’t even have schedules in this game, they literally just stand around in the same spot 24/7.
“keeping track of lots of variables” doesn’t cost CPU time though, since nothing that isn’t on the same map as you is ever relevant for anything. Their engine just fucking sucks.