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Joined 1 year ago
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Cake day: June 11th, 2023

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  • My first temptation was to say that it might be an age thing, but then I know many people my age who still don’t care about plants.

    For me, it’s like a switch flipped one day. When I was younger, I just didn’t really care, and the few times I was given a plant, it did not end well. Figured that I just had a brown thumb.

    But, maybe 10-some-odd years ago, I got a peace lily, and, by then, something had changed. I wanted to see this plant thrive, and it brought me just a little bit of satisfaction to see it doing well. It doesn’t hurt that peace lilies will tell you when they need watered, and, as such are pretty easy to keep.

    I’m still not the best plant dad, but I’d since gone on to buy about a dozen more and appreciate the bit of greenery around the house.



  • Hard agree. I played through the opening twice in my first sitting. Died both times. Put it down for a year and a half.

    Finally decided to try again and picked it back up. Passed the opening sequence and got into the game proper. And, I can say that I had a pretty good time—excepting a key, bullshit timed mission that I barely passed.

    They really did not need to gatekeep the game behind the poor design of the opening.









  • I feel like this really the killer feature.

    I’ve seen a ton of digital ink spilled on all manner of positives, such as how amazingly-portable it is, or how it’s been doing wonders for the advancement of Linux gaming.

    But, I’ve yet to see anybody—outside you—speak about how amazing the suspend/resume is. And, that for me, is the reason why I play on a SteamDeck almost exclusively these days—even though I have a small collection of games I can play on Mac. I have such small windows of opportunity, and appreciate I can still play a game, even for a little as a few minutes.







  • I want to play a game like Fallout, with perhaps a light plot, but a much heavier settlement building mechanic.

    Like, you found a settlement, and it’s filled with trash, debris, and burnt-out structures. As you scavenge and collect things, and attract people to your cause, the place slowly becomes cleaner and more structured. You can have settlers scavenge for themselves and fix up structures, farm for food, treat wounded, lead small armies against mutants and generally secure an area of a map, and really be able to treat the settlement as a home base.

    Playing Fallout 4, I was bothered by how I could build out all these settlements, place structures and whatnot, help these people, and still no one had the sense to pick up a broom and sweep up the pile of trash in the street.