I’m taking a break from Animal Crossing to try and finally finish Ni No Kuni: Wrath of the White Witch. We’ll see how far I get this time. It’s got a lot of classic RPG feel that I really love, and the Ghibli animated cutscenes are gorgeous, but I’m really not used to having to “watch” my games, so we’ll see.
Very impressive breakdown, and it looks like you’ve built an awesome foundation. I’m excited to see where you might take this going forward - different ship wreck types seems like an obvious next step, but I can see the potential for a whole lot more. Maybe this system could be used to improve things like trail ruins and other archeology related structures? This is very cool. Kudos