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Joined 1 year ago
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Cake day: July 10th, 2023

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  • I mentioned game consoles as an example of consumer electronics that function without having yearly updates. This is largely due to giving game devs a performance tagtet to hit, but it shows you don’t need marginal updates every year. Mobile app software could probably benefit from not having better hardware every year, forcing devs to write better software.

    From a software standpoint, iPhones are locked down like gaming consoles, focused on consumption and not general computing devices. Apple controls what software runs on their devices just like Nintendo.

    I think yearly car updates are also wasteful and the car industry has adopted a fashion style model where the changes are mostly atheistic and they try to make people’s cars feel outdated/obsolete and for them to buy a new model. Cars are viewed as a status symbol, so this works.

    Apple has been applying the same play book as the auto industry, though they can actually obsolete hardware through their software.










  • The FOSS contributions from companies mentioned is only at the kernel level. And a lot that use the kernel, but with proprietary blobs for their hardware. I suspect that is because kernel/embedded development is hard and costly.

    Most of the dominate OSes people use, with the exception of Windows, is based on an FOSS kernel, with then the layers above and applications being proprietary.

    These software systems are being used to lock people in to the specific platforms and perform user hostile behavior. So while having the kernel be FOSS, it doesn’t result in user freedoms imagined by FOSS, it just companies reducing their costs.







  • Once Sonoma is out, Big Sur won’t see any more security updates. Apple only updates the lastest three versions of macOS.

    The bigger problem is software applications increasing there minimum macOS version very quickly once Apple stops supporting the OS version.

    Apple is the worst with this with Xcode increasing the minimum macOS version each year. You can’t stay on old Xcode versions, at least for iOS development, as Apple requires a certain version to submit to the AppStore. This in effect causes devs to have to buy new hardware quickly after Apple drops support.