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Joined 1 year ago
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Cake day: July 3rd, 2023

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  • Video Games are a broad medium, akin to reading. Asking “should I get into books?” would be similarly difficult to answer.

    Also, be mindful of sturgeon’s law. 90% of everything is crap. For every “Taylor Swift” that was widely popular and successful, there’s 9 meh bands no one remembers.

    All of that said, it’s a wide and deep medium with a lot of experiences.

    If you like card games, there’re related genres. Deck builders are popular. Slay the Spire is popular. Cobalt Core is fun and not as hard. Monster Train is pretty good.

    Those are all also “rogue lites”, so you could make the leap from there to something like FTL.

    Lots of options.

    Probably don’t spend a lot of money up front. Stuff goes on sale on Steam pretty often.

    Probably avoid “gacha” games that are free to play or have “loot box” stuff. Those tend to be exploitive and bad.



  • Most people don’t know much, and don’t care that they don’t know much. Half of US adults can’t read at a 6th grade level. They don’t care about and probably do not understand complex topics.

    That’s it. They just want cat gifs, and that’s the end of the thought.

    I knew someone who was smart and successful and politically aware. She didn’t care about any of this. She was tired from work and just wanted the familiar ease or twitter. Trying to figure out which server to sign up for and finding content was too much work.

    A lot of people have executive dysfunction. Making a choice is hard.



  • A dark souls kind of slow paced combat game, but built for co-op. Except I don’t have any friends who are on the same skill level and schedule.

    More broadly, I really want more games that you can play co-op in where the players are vastly different skill levels, but it’s still fun. I don’t know how to solve this.

    I can imagine like a game where one person is playing dark souls and the other is playing candy crush, and they interact somehow. Like making matches in one give estus in the other, and killing bosses gives stuff.

    Basically I want to play games with my frienda that don’t play the same games, somehow.


  • I don’t think I understand what you’re talking about. Perhaps some examples would help.

    I do think some people hold themselves to too low of a standard, though. There’s a song I like that has the line "I don’t want you to romanticize falling the fuck apart ". I think some people are just like “well, I ghosted my friend and didn’t do my tasks at work and didn’t feed my cat but life is hard am I right? No other way I could be. Time to go drink alone and watch TV”



  • Guild wars 2 is the only MMO that didn’t bore or annoy me.

    • feels like a real video game. You can jump and dodge and stuff
    • much quality of life stuff is free and baked in. Deposit most stuff to the bank from anywhere, craft from the bank, etc
    • minimal gear grind. The tier you can buy for cheap is good enough. The next tier is a small improvement.
    • generally helpful folks
    • lots of different stuff to do.


  • I don’t buy a game solely because it’s the zeitgeist or whatever. A friend of mine routinely buys games that are “the new shiny” and then doesn’t finish them, or loses interest quickly. I usually wait for a sale, some patches, and/or the dlc to be bundled into a goty edition.

    Some exceptions:

    I bought elden ring near launch because I’m a big enjoyer of the genre, and my friend confirmed it was good. No regrets.

    I bought bg3 shortly before it’s full access. I’d liked the other games larian did, and a friend told me it was good. No regrets.

    Both of those were pretty light on DLC. No season pass or “goty” editions were likely.

    I’m going to wait for the dragon age game to go on sale. I don’t really trust Bioware, and I don’t know if they plan to do a bunch of dlc that will get bundled up later.

    I’ve been waiting for Lies of P to get cheap. The demo was just ok when I played it, but a friend tells me it’s phenomenal.

    Right now I’m playing a MUD (aardwolf). It really distills some online RPG into the essence of “go kill some stuff to level up, get new skills, and kill bigger stuff”. It’s strangely satisfying.




  • I live in a walkable city so I have a lot of options by just going outside on foot.

    The park. Sometimes for a walk, sometimes for a bike ride.

    Grocery store or something nearby. Get a snack or something for dinner.

    Thrift store, though that’s a bike ride or train ride.

    Library. Just browse the stacks.

    Bookstore, less often, but sometimes it’s fun to see what they have.

    Record shop, rarely, because I don’t have a record player but a few friends do, and I might see something they’d like.

    Sometimes I just walk around without a goal. See what there is to see around here.





  • Guild wars 2 is a very good game, but very different than guild wars 1.

    They both avoid the endless gear and level grind, but gw2 is generally easier and less tactical. You can solo most of it. Builds are a little more limited, but it’s also harder to make a useless character.

    They addressed the most common problems with early mmos: other players are never a bad thing. there’s no kill stealing. If you’re doing some event to fight off demons that have invaded the town, and other people show up, the game silently scales up a to accommodate more players, and everyone gets credit. it’s great.

    I really like it. I don’t play it every day, but I go back to it all the time.



  • What if leveling up didn’t make number get big, but instead gave you more options in a fight?

    Horizontal progression is pretty cool .

    Unfortunately, a lot of people don’t want that. They want to feel cool and competent without actually doing anything. That’s not to say like you need to “earn” your fun or whatever. But that the progress quest number go up don’t think too hard is immensely popular with a lot of people. They don’t want to be challenged.

    And that’s fine. It’s a game. It’s just not a game I want to play all the time.