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Cake day: July 18th, 2023

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  • Maybe I’m not aware of similar configurations you can do, but it’s only sorta it’s own container. VSCode can actually directly connect to it automatically so you can develop in host os but run directly against the container. Additionally this means some visualization/gui interfaces can be visible on the host side (this is a gift and a curse).

    So you basically have system integrated containers/vms. It’s not perfect, but it is definitely leagues better than what windows development was prior and may have some advantages over Linux only deployments (not sure if the system integrations are feasible in Linux hosts).







  • Don’t know if you ended up watching it, but effectively they’re able to randomly execute code during the loading screen using a bug caused by audio generation vs controller polling. So by using TAS tools they can spam the controller to cause an audio bug that let’s them jump to executing code from Ram that they are able to manipulate using controller inputs.

    TLDR: Using a bug in the audio processing, they can use controller inputs to write arbitrary code that jumps them to the end of the game.