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Cake day: August 24th, 2023

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    • At some point, a limiting factor just becomes art direction and budget. You can have all the fancy techniques you want, but you still need to make detailed textures, animations, etc.

    Very possibly generative AI will alleviate this, although it has yet to produce convincing 3d models or animations.




  • This isn’t completely fair, Bethesda addressed the issue in universe and there are multiple authors arguing about this and why that is. It plays very well with the rest of the lore which is all about conflicting accounts and variety of interpretation.

    If I recall correctly the three in-universe theories are (1) it’s an error and there never was a jungle (2) there was a jungle but Talos CHIMed it away (3) there was a jungle when the high elves (Ayleids) lived there, but when the humans took over the white-gold tower changed the landscape to suit them.

    Unfortunately, /r/teslore has no fediverse equivalent that I know of so I wouldn’t know where to have this kind of discussion.


  • Not sure what you mean, obviously they must provide some bindings for developers to actually use their product.

    But it’s not enough to offer a solution — you need to get people to use it. Doing it this way means Nvidia has to go out and convince studios to spend the effort, provide assistance if necessary, etc — which plays to its strengths as market leader, because it doesn’t require their product to be better, it “just” requires more employees and business contacts.

    AMD, being smaller, instead goes for a riskier lower-level approach that needs less contact with developers, hopefully side-stepping the need to extend resources to drive adoption, because games get the feature “for free”.