• 3 Posts
  • 36 Comments
Joined 1 year ago
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Cake day: June 20th, 2023

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  • d00ery@lemmy.worldtoSteam Deck@sopuli.xyzGaming 2024
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    1 month ago

    I WFH, so my chair gets a lot of use - it’s one of the tools I use.

    If I was an electrician, or I commuted to work I know I’d be paying for tools, fuel, repairs, train tickets etc

    I don’t know what your circumstances are, but I find a cheap chair falls apart pretty quick.


  • The better office chairs have 10+ year warranties, if you spread out the cost of buying a cheap chair (£150) every 2 years Vs a £1000 one that lasts 10 years its not such a huge difference in price whilst the benefits to your back are worth much more.

    I know not everyone can afford this, but it’s worth checking for interest free credit from either the manufacturer, store, or even PayPal / klarna (which is what I did).



  • So I was trying to think how I’d implement it, and I agree if it’s simple then it really only needs to set the brightness level once, then remember if the user adjusts it, and reuse that adjustment for every lux reading.

    Hence the example I gave:

    Take the ambient light level (lux).
    Set brightness to 5.
    Log that the user has made it 1 level or 10% darker.
    Next time it senses the same lux level, set the brightness 1 level lower



  • I totally agree with you.

    However there is one smart feature Samsung has that I like. The screen brightness auto adjusts based on the ambient light, but if I change that automatic brightness (I prefer the screen darker) it will remember that and consistently adjust the brightness.

    I’m not sure it’s really an AI feature…

    Take the ambient light level (lux).
    Set brightness to 5.
    Log that the user has made it 1 level or 10% darker.
    Next time it senses the same lux level, set the brightness 1 level lower











  • Yes, these precipts seem to be common in the TV industry

    Ms Jefferies stresses the guidelines are not trying to put boundaries on storytelling … She says - and “these guidelines are just to bring it even more in line with the best practices in the film and TV industry”.

    And I can’t think of news stories that show this is a problem in terms of leaking a story.

    So, why not have the same degree of safety and protocols in game development?