If Microsoft really wants to get in the mobile gaming sector, why don’t they even have a working protoype to show? The article claims that it is still “a few years away” at this point.
Doesn’t sound like they really have high ambitions.
If Microsoft really wants to get in the mobile gaming sector, why don’t they even have a working protoype to show? The article claims that it is still “a few years away” at this point.
Doesn’t sound like they really have high ambitions.
I like it :) Can you provide a link to the sensors you used?
You‘re supposed to host this yourself.
Set the DNS cache time to 60 seconds.
Set the script to run on every host delayed by some time to avoid simultaneously accessing the API (e.g. run the script every other minute).
With this approach, you get automatic failover in at most 3 minutes.
I’d host it on both webservers. The script sets the A record to all the servers that are online. Obviously, the script als has to check it’s own service.
It seems a little hacky though, for a business use case I would use another approach.
OP said that they have a static website, this eliminates the need for session sync.
Your challenge is that you need a loadbalancer. By hosting the loadbalancer yourself (e.g. on a VPS), you could also host your websites directly there…
My approach would be DNS-based. You can have multiple DNS A records, and the client picks one of them. With a little script you could remove one of the A Records of that server goes down. This way, you wouldn’t need a central hardware.
Looks like a small release, but has some IMO pretty interesting changes, like
Allow users to view their own removed/deleted communities
and
Add backend check to enforce hierarchy of admins and mods
This kind of spam is luckily pretty rare in europe, I get maybe one or two spam calls a year.
The article says that the influence on battery usage is low. But the higher resolution might result in a higher power draw.
It seems like a tedious workflow, but the end result is quite good.
Interesting. What is tge reasoning behind only fetching the comments vs. a full fediverse integration?
As for me, I just visit this site to see the next sales. But it’s a neat idea
I think counting fediverse users is about as difficult as counting e-mail adresses.
If you vote, post or comment, you count as active user.
I agree, but I understood this question in the context of a homelab.
And for me, a homelab is not the right place for a public website, for the reasons I mentioned.
No, with these reasons:
I have a VPS for these tasks, and I host a few sites for friends amd family.
I got it a few times over the last years, once on the steam deck.
Just one open source example … freeradius has an option to log passwords:
log {
destination = files
auth = no
auth_badpass = no
auth_goodpass = no
}
Or another example: The apache web server has a module that dumps all POST data, with passwords, in plain text:
mod_dumpio
allows for the logging of all input received by Apache and/or all output sent by Apache to be logged (dumped) to the error.log file. The data logging is done right after SSL decoding (for input) and right before SSL encoding (for output). As can be expected, this can produce extreme volumes of data, and should only be used when debugging problems.
I don’t agree that this is “absolutely malice”, it could also be stupidity and forgetfulness.
It would make more sense for microsoft to partner with some hardware vendor and release a modified version of windows 11. With a nice mobile-optimized GUI, integration for the most popular game stores and an optional desktop mode.