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https://fortelabs.co/blog/the-secret-power-of-read-it-later-apps
So this article was included with Omnivore, which is suggested elsewhere in this thread, but it does provide a bunch of well structured arguments for the utility of a dedicated app.
https://fortelabs.co/blog/the-secret-power-of-read-it-later-apps
So this article was included with Omnivore, which is suggested elsewhere in this thread, but it does provide a bunch of well structured arguments for the utility of a dedicated app.
Thanks for this. I don’t usually dive into longer format article stuff because I find it on my phone and reading on my phone sucks. I tried pocket, but it didn’t function at all on my reader.
This solves that problem reasonably well.
(Edit: also an RSS reader? Maybe I should start using RSS again. I do wish it offered paged navigation controls to better work on an ereader, but it’s definitely an improvement still.)
I would much rather pay full price than still pay for a DRMed version that’s effectively guaranteed to be supporting some sort of organized crime group. Mass distribution at scale, with DRM, by definition means Russian organized crime, or a drug cartel, or some other global bad actor on that scale that’s doing shit like trafficking humans, arms dealing, drugs, etc, as well.
But ignoring that (and that I generally buy my content), I wouldn’t pay $.10 for an illegitimate copy that had an added layer of DRM on it. It’s fundamentally fucking repulsive for some subgroup whose whole business relies on bypassing someone else’s copy control to add their own.
DRM on pirated games is fucking gross as shit.
I tried. It’s basically the only app I couldn’t get to work on my boox.
If you’re scared about Microsoft tracking your UX engagement on a website, the best way to make sure your sex life stays private is to file it in federal court.
The nature of their release cycle is that enthusiasts are going to buy it on launch. They’re not losing sales doing it this way.
They also aren’t the same game. Rosters might be why casual fans upgrade, but the advancement of the sports sim is what (non micro transaction hell) enthusiasts are paying for. The progression from year to year is abundantly obvious in higher level play.
Yeah it’s not really supposed to be “funny”. It’s just Barney being corny because that’s who the character is. (When he’s not being a sociopath with women.)
DNS names are restricted to your tailnet’s domain name (node-name.tailnet-name.ts.net)
I guess that’s fine for some. Not a compromise I’m willing to make though.
The performance (at least on the Pro; I gave my original to my brother) has definitely improved a lot, too. It was a slide show on the original and the pro with and without boost mode enabled for a good while after I bought the PS4 pro, but it’s not bad now. Load times suck though. I basically only made progress once I switched to PS5 and got to take advantage of the SSD. (Note that PS4 games still load way slower than PS5 games on PS5, for the most part.)
If you just pop the side panels off (and it just snaps off and on, though looking at the reference for the right way to direct the pressure is a good idea, you see a little metal panel covering an empty slot for the SSD. You just pop it in, turn it back on, and it tests your SSD speed then makes it available to put games on. The whole process is super simple.
You’re not spending all that much for an SSD, and it doesn’t replace the internal storage. It’s a separate slot.
And again, there’s no alternative that you can play PS5 games off of.
It looks like they’re looking for a more complete picture of websites distributing Firefox to make sure they can identify sites distributing malware as the real thing.
Gimp’s UX is a trainwreck. “Approachable tools” is the key bit there.
I don’t use photoshop. Fuck subscription horseshit. I use affinity. But Gimp having capability is fine, but it has a super high barrier to entry because the design is so bad.
Because it’s a copy. It’s literally that simple.
Libraries can operate because of first sale doctrine. You can do almost whatever you want with a physical object that contains a copyrighted work.
What you can’t do is copy it. There is no possible legal way to distribute a digital copy of a work without an explicit license from the copyright holder. There isn’t even a legal concept of “owning” a digital copy. You purchase a license.
There’s really no credible argument that their distribution of books even might be legal.
Their only defense is fair use, and there’s no precedent for a “fair use” defense justifying copying a work wholesale for mass distribution. (Yes, “one copy at a time” to multiple people is mass distribution.) Copying a whole work has effectively only qualified as fair use when that copy is not re-distributed, and is actually for a personal backup.
The constitution explicitly grants authority to regulate IP. There’s absolutely no path to a constitutional issue, and constitutional issues are the only way you get laws overturned. “Other legal doctrine” means something like violations of due process somewhere in the chain, which is a constitutional issue, or direct conflict with another law.
The only possible judicial remedy is the premise that it’s fair use, which there’s a lot of precedent that it isn’t.
What Internet Archive did is digitized physical books, then loaned out their “one copy” with DRM. Their assertion is that this constitutes fair use. I don’t really think there’s any merit to that argument based on the law and the body of precedent, and fundamentally tend to dislike legislation from the bench (judges just arbitrarily reinterpreting laws). Passing new laws and restructuring how IP law works is the job of the legislature, not the judiciary.
IA then made this worse by taking the already super tenuous “fair use” argument and throwing it out the window by removing the lending limits during Covid. It was waving a red flag in front of IP holders and begging them to take aggressive action.
But those moves have traditionally come when a game is out and has, by whatever metric, failed. Or, at the other end of the scale, when a game fails to get off the ground earlier in development, and a publisher decides to cut its losses, or as it would probably say, “reallocate resources”. To commit five years of work, to build an entire company around the goal of producing a single game, and then throw it all in the bin just days before it was supposed to come out is a whole new level of ineptitude that’s particularly cruel, even by this industry’s cruel-by-default standards.
Abandoning a project right out of the gate before there’s a real chance to see what it can be is “cruel”.
Recognizing that a product doesn’t deserve to be shipped is a good thing. They gave it a great chance to get to a finished product, evaluated where it was at, and had the decency to not shovel shit out the door and rip people off.
Maybe he’s just enthusiastic about a game that does something he’s into?