- Castlevania: Circle of the Moon
- Castlevania: Harmony of Dissonance
- Legend of Zelda: Link’s Awakening
Perform terribly on modern AAA titles, sure, but that’s a tiny % of the total Steam library. A lot of people these days don’t even bother with new AAA titles, instead playing older games or indie games. I bet Valve knows this and is working on the ARM transition specifically because of this fact.
MicroEmacs was written in 1985 and has nothing to do with GNU Emacs (which people just call Emacs these days). It’s entirely outside of the vi-vs-emacs war.
There’s a lot of advantages that simply come with using a more popular distribution. For one, having a larger pool of package maintainers (and therefore more packages) is pretty important. Have you ever tried using NixOS as a daily driver? I did a few years ago. Very annoying having to create my own packages for so many different (and relatively common) things I wanted to use.
I think both you and I know the project wouldn’t have worked and in all likelihood it would’ve damaged his reputation. I can’t fault him for opting out of that. As for what he actually did with the money, I am not going to defend that!
We’re talking about two different things here.
Actually trying to end world hunger vs pushing a button and having it happen. The former is really hard and probably way beyond the means of any individual, no matter how wealthy. The fact that Elon promised to do it is only evidence of his extreme ego, not his ability nor his ethics (which his donation to himself calls into question).
If he could push a button and end world poverty at a nominal cost of $xxx billion, I think he would do it. But to actually put in the work over a lifelong project which has a high potential to fail? I don’t for a second believe he’s capable of that. But who is?
I don’t think you thought this one through!
To be the guy known for ending poverty for all time, having statues in every park on the planet? Or just another boat to park in your mega-garage of boats?
Easy choice.
I think if you include scraped/plagiarized SEO spam “content” then I totally believe it. The amount of that crap flooding the internet is staggering. Search is just becoming more and more useless every day.
I bet the sign is just driven right off the serial port so Linux just treats it as a console to log to. Then their custom signage app just starts right up from init. Nice!
I think you mean there’s never a right time to update! You’re always rolling the dice!
I think we can state as a truth that they have less potential profit.
That’s true but it’s not because people aren’t playing single player games. The reason single player games are less profitable is because the non-subscription, non-microtransaction single player market is extremely saturated with indie games. That makes it very hard to sell AAA single player games. The standards are extremely high and the opportunities for extra monetization are not there.
I have been a single player gamer for most of my life, yet I haven’t bought a AAA single player game in decades. I have more indie single player games to play than I know what to do with, and frankly they appeal to me more than AAA titles. Expensive graphics and voice acting don’t have much draw for me these days. I am much more interested in roguelikes and retro games now. I think there are thousands of others like me out there, among all those who don’t go in for multiplayer games and haven’t purchased a console.
But the code still comes from the same place!
Zeesh. Rhymes with sheesh!
A pretty terrible one. Remasters are for games that are high on replay value and deeply nostalgic. Braid was cool and innovative and I enjoyed it when I played through it the first (and only) time, but I have no desire to play it again.
Are you using low moisture mozzarella?
All the spatial persistence stuff was handled by the desktop database which was an invisible file that got stored on the disk. Hard drives and floppies each had their own so that if you shared a floppy with a friend the spatial properties of the floppy would travel with it. This also worked if you moved a hard drive from one system to another for the same reason.
It also worked over AppleShare network file sharing. Where it didn’t work was if you had 2 different computers since there was no way to sync information between them. You essentially treated each computer as its own thing which is really more in keeping with the spirit of spatial design. After all, it would be really weird if 2 different drawers in different rooms in your house somehow always had identical contents which stayed in sync.
Q for all those with suggestions: do any of these attempt to replicate the Spatial Finder? No other system I’ve seen (contemporary to OS 9 or since then) seems to have got this element correct (or even attempted to do so).
It’s such a key part of the OS 9 (and earlier) experience. Double click a folder and it opens where you expect it to, in the shape you left it, with the icons laid out as you left them. It’s a method of working that gives you great familiarity and confidence.
If anyone’s worked in a kitchen or workshop for a long time and developed a deep memory for the layout and the location of every tool, material, and control, then they’ll know what I’m talking about. You can move around and work incredibly efficiently, relying greatly on muscle memory.
Since the demise of OS 9, the only way to retain this level of operation has been to rely heavily on the keyboard. Since almost everything on the screen is transient and unreliably positioned (non-spatial), only the keyboard is persistent enough to allow us to work at the speed of thought and rely on muscle memory. It’s been so long now that I think people forget (or never knew) that the contents of the screen could also be persistent and spatial this way.
There’s a ton of functionality in Photoshop that even pros never use. Every user of Photoshop needs something different from it. Sure, there’s a core of features that everyone uses (and which the Gimp also has) but there’s also countless other niche features that are a crucial part of the workflow for tons of users and they won’t give them up. This is one of the reasons Photoshop is so hard to replace.
It’s also the reason Latex is tough to replace as well. It’s a phenomenon which is not limited to commercial software, that’s for sure.
Seems pretty clear to me: they’re going after the Lego and Minecraft crowd. That is, little kids.
Wow! I need to check that out myself!