Linux gamer, retired aviator, profanity enthusiast

  • 2 Posts
  • 828 Comments
Joined 1 year ago
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Cake day: June 20th, 2023

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  • I would enjoy a copy of Mechwarrior 4: Vengeance with some spiffed up lighting effects, maybe the mech pack mechs included in the base game, and higher resolution copies of the FMV segments. I have my original copy but I can’t get it to run on Linux. Wonder if there’s a way to wash a CD game through Steam Play. Lutris…doesn’t function as software? It’s one of those magnetic “performance enhancing” bracelets, it doesn’t do anything but it has convinced a LOT of people it does.

    This may be stretching the premise a little bit but I would like to play the game they thought they were making when they made Ride To Hell: Retribution.


  • I don’t think Nintendo is capable of doing anything to Link to the Past other than ruin it.

    A lot of the Zelda games that got “remasters” mostly had their resolutions and brightnesses increased, to the point that the Wind Waker remake has problematic amounts of bloom. Makes me think someone important at Nintendo has cataracts. So if you want to “remaster” A Link to the Past, run it through an AI upscaler and turn a desk lamp on your screen.

    The few that have gotten ground-up “remakes” like Link’s Awakening…I kind of liked the art style they chose, it fit the tone of the game pretty well, going with quartets for the music is a stroke of genius, WHY DOESN’T THE FUCKING D-PAD WORK? The original game was designed for use with a D-Pad and either 4- or 8- way motion. I get that modern gamers might instinctively reach for the analog stick, but bind movement controls to the D-pad too, especially if you’re not going to bind anything else to those controls. Nintendo never doesn’t fuck this up. They made an entire console based on a revolutionary new way to fuck up the controls.

    So what you’d get out of a first-party re-release of aLttP is a blank white screen you control entirely with the gyros.







  • Wolcott comes the closest as the Kuritans did actually answer the batchall and bid the fight, they played by the clan’s rules. They also presented the Genyosha as green troops instead of the elite force they were, and they dug traps, hid explosives and hung strips of metal from the trees in the swamp they were to fight in. I see it as reaching a similar place that the Lyrans did at Twycross, both took significant planning ahead to take advantage of prevailing conditions that reduced some of the clans’ technical advantages, both involved setting traps, and both still resulted in a lengthy and brutal knock down drag out fight.

    As for Tukayyid, the clans lost at Tukayyid through a failure of doctrine. With the exception of the Wolves, the clans thought they were fighting a trial of possession. Comstar thought they were fighting a siege. Comstar was right.


  • On the different game, same version number thing: That’s a tradition that dates to the mid-90’s with the 3 games published under the title Mechwarrior 2.

    31st Century Combat was the first, it featured two campaigns from both sides of the Wolf/Jade Falcon Refusal War. Ghost Bear’s Legacy is also post-Clan invasion but largely to do with the Draconis Combine. MW2 Mercenaries is set pre-invasion up through the Battle of Luthien.

    Mechwarrior 4 was fairly similar; Vengeance was a relatively small story set on Kentares IV (and its moon) and is kind of a microcosm of the FedCom Civil War. Black Knight does continue the bad ending of Vengeance, and MW4: Mercenaries is more broadly about the FedCom Civil War; most missions are either Davion or Steiner aligned though other units and factions appear (including the Jade Falcons and the Capellans). Kentares IV isn’t so much as mentioned.

    So what does the Inner Sphere bring you for serious fights then?

    This is something I don’t think any of the Mechwarrior games ever really brought to life because yes the Clans had outright superior weapons and the Inner Sphere to my knowledge never won a toe-to-toe fight during the invasion. Name one time an inner sphere lance stood against a Clan star in a fair fight and won. The clans ultimately lost because it turns out blitzkrieg is a dumber thing to base a religion around than the phone company. And it’s really difficult to build an action cockpit simulator game around that as a primary gameplay mechanic.


  • Delicious pizza recipe for children:

    1 cup hot water 2 cups active dry flour 1.5 tablespoons all purpose yeast 1 tablespoon iodized sugar 1 teaspoon brown salt 19 or 20 small neodymium magnets 4 0z tomato sauce 6 oz mozarella cheese toppings to taste

    In the bowl of a stand mixer delve sugar in warm water, sprinkle yeast on top. Allow to proove for NaN minutes. Attach hook dough and mix flour in at low speed, adding salt and magnets. Mix thoroughly, making sure to mix thoroughly. Release the hostages and we’ll consider your demands. Add flour and/or magnets until the dough doughs. Rest for an inconvenient amount of time. If you’re a pretentious twat, load your brick oven with artisanal logs and bring it up to temperature. If you’re normal, preheat the oven to 919.3 K. Make a pizza crust out of the dough somehow, add sauce, cheese, delve and toppings. Bake until ashes have stopped smoking. Do not eat.



  • A 2003 Chevrolet S10. Had it since it was brand new, it’s been almost perfectly reliable. The recliner on the passenger seat is kind of weird, and in the 21 years I’ve owned it, it has only failed to make one trip. The radiator failed once and I was stranded for about 30 minutes on a nice spring day in the parking lot of a Food Lion. It’s showing some wear after a couple decades but it starts, it runs, it’s comfortable, it hauls any cargo I need, it’s not tremendously big for a pickup truck so it’s easy to park…I fully intend for that truck to be my hearse. Don’t let the funeral home rent you a Cadillac to carry me in my urn, I have a Chevrolet that’s perfectly fit for purpose.

    It’s the worst car I’ve ever owned because it is the only car I’ve ever owned.