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Joined 1 year ago
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Cake day: June 14th, 2023

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  • I believe it’s probably slightly more for a used N64 in good condition, but your point is valid. I actually bought an Analogue Pocket. It’s a quality product, no question about it. I guess the appeal for that one for me is that you can get adapter to play whatever handheld cartridges in one system and the screen is way better quality than the original systems. An N64 though, I’m not as certain. These typically have an SD card slot so that you can run roms on them, but if you just want an emulation machine, there are far more cost effective options. I’d probably argue that the N64 model makes the least sense because the console was pretty reliable and didn’t have the read issues like the standard front loader NES.


  • I don’t believe Silent Hill 1 has endings based on number of saves or anything like that. It’s about items found and actions taken. So I wouldn’t worry about it. It’s not a particularly long game if you end up with a bad ending on your first playthrough. I know Silent Hill 2 has endings that are affected by like when you heal and maybe how you fight in the game.



  • I remember being in like a GameStop or whatever the store was prior to that in my area. The tvs in the store were playing a teaser for the new Zelda game that was going to be coming out. I think this might have been like very early concept of windwaker before they went with the cartoon cell shaded style. I remember there was a sword fight between I think Link and Ganon. I remember thinking that games had peaked at that point. Of course we didn’t end up getting exactly that, but the memory remains.







  • I don’t know what these would really be alternatives to, but I impatiently await every new game from Daniel Mullins Games. Inscryption was a fantastic deck builder and I more than got my monies worth out of it. I also follow Stranga Games pretty closely. Very small developer makes story focused retro style adventure games. No combat at all generally. So if you like a casual experience and that style of game, it might be something to look into.


  • The controls and camera, as with a lot of games at the time, aren’t great. I’ve played it as an adult after me and my friends being obsessed as teens. I’d guess I’m not the only one that played this game in a friend group and played the hell out of the capture the flag. I think the attraction to the game came a lot from laughing with friends. The main game has bright spots in gameplay for sure, but it can be a real chore at times too. I remember watching the single player struggle even back then.



  • I have a couple kinda unique things to suggest. There is a small indie game called Eversion that you can find on Steam. The core mechanic is about shifting to these different planes of existence to finish levels. You can only shift at certain places and shifting opens up pathways that weren’t there before. Its retro style graphics and otherwise very simple controls. The Turing Test is a puzzle game like Portal, but instead of portals, you have a gun that can be used to move energy orbs from around the rooms to unlock doors. The game feels like it encourages creative problem solving a lot more than most puzzle games. Catherine. Catherine is a game in a few styles. You spend part of the time at a diner/bar interacting with people. Then you go to sleep and in the dream world you ascend towers using moveable blocks that you must climb. Sometimes you are chased up the tower by a boss enemy. There is no combat in the game. It’s about ascending the tower as fast as possible at night and progressing the story by day.