Who said you could talk, jellyfish?! You insolent little bitch!
Who said you could talk, jellyfish?! You insolent little bitch!
I’m not your bro, friend!
I get what you’re saying, but that’s what it’s called in business. They are usually called “affiliates” more formally, and they provide ancillary income to a business. The whole thing is a partnership - I give you traffic and you give me some money if they convert.
Source: am in marketing and that’s just how it works.
Really? Anything above Nintendo it has been true for me.
If you plan to DM:
For immersiveness, I recommend miniatures to use on a grid (can be just paper with 1”x1” squares drawn with a pencil). One thing I can say for doing it cheap and quick is to buy a bunch of those small game piece holders (1”x1”) and find monster art online to print, cut, and put in the holders as your minis.
[For example](LLMSIX 24 Pieces Game Card Stand Clear Card Holders Plastic Place Card Display Stand Photo Card Holder DIY Board Games Stand for Business Cards Price Tags Labels Menus Party Favor)
You can get basic rules online for free and you could probably pick up books used.
Of course I read the article. It specifically says, “… value of the expected entertainment usage, which is to say the per hour value times the number of expected hours plus the terminal value that’s perceived by the customer in ownership, if the title is owned rather than rented or subscribed to…”
I’m beginning to wonder if you read the article. They want to charge off of one value and add it to an initial base value. If you think this idea has nothing to do with increasing profits then I have a bridge in the Sahara to sell you.
Yeah, and I bet they’re affordable. What Strauss is proposing is a massive increase in initial purchase price for those that aren’t paying subscriptions. $70 is borderline affordable for a lot of people as is and that will now be a higher entry price. I’m not in that boat, personally, but I can see how it would be detrimental to the gaming industry as a whole.
Then again, there is the flip side where people are now forced to choose the games they can afford that year even more carefully (1-2 vs 6-7 or more as an example) and if a game fails expectations and someone misses out on something else, then maybe it’ll start putting some shitty developers out of business.
Cool, so could the makers of the software they use to make these games do the same to them? They should pay them all for the per hour value times the expected hours of development plus the terminal value perceived by expected income from sales! Yes, good business model. Maximize them profits!!!
Interesting. I wonder how they’d feel if the hardware and software they all used to make these games were charged the same way? Or how about the cars/public transit and roads they take to get to work?
Good idea Strauss.
I read about the heat issues and thought it was baloney until my phone randomly started to heat up big time the other day while just browsing the web to read articles and use Voyager (my lemmy app). I ended up locking the screen and putting it down to cool down. It hasn’t happened since, but I do hope they figure it out because that was crazy weird!
Oh, totally. I’m a child of the 80s and remember them fondly. I just thought it would be a funny comment.
Man, some of those ads were the epitome of sex sells!
TIL Brazzers has been in gaming advertising since at least 2002.
Been a Spigen fan for about 5-6 years now. Honestly, I have the liquid crystal clear case, along with the EZ fit tempered glass, on my 14 and have dropped a couple of times without any damage.
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I know my calculus. It says you+me = us
Stupid AI!
Hmm.
Pretty sure you don’t own ANY games anymore, unless you fully pirate them. The physical discs aren’t big enough to have the full game and really contain the license to play, which is why downloads and updates are prevalent before you get to play on most systems.
Is this correct or have I read incorrectly online?
If I’m correct, then my point is really that if players let this stand then a company can do anything to any game you’ve “bought”.
Hmm. I enjoy those things. They’re entertaining, expand on the things I like, and I can watch with my entire family.
I like other stuff too, but I want to be entertained by fantastical BS that takes me away from the shitty things in everyday life.
Now that I’ve tried to find an official source stating it was dnd or that was the creator’s original intent, I realize I am probably just repeating internet rumors/lore.
My bad.
I would, however, argue that they are classless systems. You have a lot of freedom, but there are base stats and a leaning toward a specific role. Even dnd can be like this if you multi-class. There are homebrews from DMs that create all new classes (much like if you wanted to create a non-templates character in d:os).
It uses turn based combat based on initiatives, uses difficulty scores or ac scores to determine if you hit and damage done. It has an action and movement as your general turn (possibly a bonus action if there are leftover APs). It’s a story where you can do almost anything and there are consequences to actions.
I could be stretching some of this, but it definitely is trying to emulate a TTRPG experience in video game form.
This.
Original Sin and 2 were literally created to be video game adaptations of d&d. they didn’t have the rights so they made their own thing, but it essentially uses the rules of d&d.
Now they’re doing Baldur’s Gate, so they get to make the game we’ve all wanted all along.
I order the club sandwich all the time, but I’m not even a member, man.