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Joined 1 year ago
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Cake day: June 21st, 2023

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  • If you plan to DM:

    For immersiveness, I recommend miniatures to use on a grid (can be just paper with 1”x1” squares drawn with a pencil). One thing I can say for doing it cheap and quick is to buy a bunch of those small game piece holders (1”x1”) and find monster art online to print, cut, and put in the holders as your minis.

    [For example](LLMSIX 24 Pieces Game Card Stand Clear Card Holders Plastic Place Card Display Stand Photo Card Holder DIY Board Games Stand for Business Cards Price Tags Labels Menus Party Favor)

    You can get basic rules online for free and you could probably pick up books used.



  • Yeah, and I bet they’re affordable. What Strauss is proposing is a massive increase in initial purchase price for those that aren’t paying subscriptions. $70 is borderline affordable for a lot of people as is and that will now be a higher entry price. I’m not in that boat, personally, but I can see how it would be detrimental to the gaming industry as a whole.

    Then again, there is the flip side where people are now forced to choose the games they can afford that year even more carefully (1-2 vs 6-7 or more as an example) and if a game fails expectations and someone misses out on something else, then maybe it’ll start putting some shitty developers out of business.




  • I read about the heat issues and thought it was baloney until my phone randomly started to heat up big time the other day while just browsing the web to read articles and use Voyager (my lemmy app). I ended up locking the screen and putting it down to cool down. It hasn’t happened since, but I do hope they figure it out because that was crazy weird!









  • Now that I’ve tried to find an official source stating it was dnd or that was the creator’s original intent, I realize I am probably just repeating internet rumors/lore.

    My bad.

    I would, however, argue that they are classless systems. You have a lot of freedom, but there are base stats and a leaning toward a specific role. Even dnd can be like this if you multi-class. There are homebrews from DMs that create all new classes (much like if you wanted to create a non-templates character in d:os).

    It uses turn based combat based on initiatives, uses difficulty scores or ac scores to determine if you hit and damage done. It has an action and movement as your general turn (possibly a bonus action if there are leftover APs). It’s a story where you can do almost anything and there are consequences to actions.

    I could be stretching some of this, but it definitely is trying to emulate a TTRPG experience in video game form.