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Joined 11 months ago
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Cake day: August 3rd, 2023

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  • Unfortunately I had to drop Alan Wake after the prologue. The game is probably great, but I think my PC has finally hit a AAA game it just cannot handle. Perhaps I’ll give it another shot once I upgrade.

    I absolutely get your criticisms with Ghost of Tsushima. While I personally loved the game when I played it, I do recall commenting that it had the same gameplay loop as I criticize Skyrim for i.e. go here, kill things, repeat, but for me the core combat mechanics were good enough that I didn’t mind. A shame that you weren’t able to enjoy them to the same extent, but very fair critique






  • I remember once playing XCOM: Enemy Unknown. I was assaulting a medium-sized UFO, and I’d reached the front door.

    Hesitant to just run in through the front door, I sent half of my party round, so they could break the wall on the other side and flank the enemies inside.

    It took a few turns to maneuver my forces round the side of the UFO, and as I did so, an alien squadron spotted my three guys on the door, and they started blasting. With my flanking team still well out of range, I had to sprint them forward to help - right into even more aliens.

    My men got decimated. Six turned into four, then three, until only two men remained against well over a dozen dangerous aliens. And so remain they did. Thomas Bassoon and Eduardo Garcia were immortalized as legends that day, as they fought off multiple alien squads with just the two of them.

    When XCOM 2 rolled around, with a notable time skip, these were the two soldiers I grandfathered in. Two veterans, here to fight the aliens once more.

    Side note: In the tutorial for XCOM: Enemy Unknown, your squad of four is scripted to only have one survivor. Eduardo Garcia was that survivor.