![](/static/253f0d9b/assets/icons/icon-96x96.png)
![](https://lemmy.ml/pictrs/image/8nN0qtLEOJ.png)
I turned her into a mind flayer. She seemed fairly happy.
I turned her into a mind flayer. She seemed fairly happy.
I was thinking that Horizon Forbidden West had fucked up again and set their PC release for the same day as Dragon’s Dogma 2.
But for once it actually worked out in their favour. Dragon’s Dogma 2 has an awful PC port, while HFW is running very well.
I can no longer alt+f+s+a to open PowerShell as admin in the current folder
I can no longer drag files into the address bar to move files to the parent folder.
I can no longer see the seconds by clicking the clock on the taskbar.
File explorer search is still shit.
File properties window is still fixed size, and cannot be resized.
We’re regressing, billy-boy.
I use windows for work, and I just had to update to Win 11 when I got a new PC.
Jesus Christ I hate it.
So many fundamental parts of my workflow have been disrupted. I have yet to find one change which I actually like.
I thought they did a pretty good job with Windows 10, but this one is five steps backwards.
Sideshow Bob got a CS degree and now people are looking to hire him as a BartEnder
I played 68 games. Steam median is 8.
Yeah, while I personally really enjoyed both new games, I can understand not liking the way the gameplay went. However, I think Kratos’ story is a perfect evolution for the character, so I cannot really understand his opinion there
Greatest action RPGs, perhaps. But even that has little bearing on TV show writing, since the important writing aspect of RPGs is the mass of options, not the actual writing itself.
I’m currently on playthrough 4 of Stardew. Love that game
Unfortunately I had to drop Alan Wake after the prologue. The game is probably great, but I think my PC has finally hit a AAA game it just cannot handle. Perhaps I’ll give it another shot once I upgrade.
I absolutely get your criticisms with Ghost of Tsushima. While I personally loved the game when I played it, I do recall commenting that it had the same gameplay loop as I criticize Skyrim for i.e. go here, kill things, repeat, but for me the core combat mechanics were good enough that I didn’t mind. A shame that you weren’t able to enjoy them to the same extent, but very fair critique
Lucas Pope is an incredible game designer. I’m very excited to see what he comes up with next
I actually like cryptocurrency and think it has many good use cases, but this is not one of them. Crypto is designed for trustless, decentralized systems. Steam is centralized, so there’s no need for that trustless economy.
If there were ever a similar library which was open source and run by the people, then potentially crypto would be viable for that system, but for Steam it’s simply unnecessary.
You call it genocide, I call it birth control
The Genophage was right, and you and paragon Shepherd can go suck some morally uptight bollocks.
Even when I’m playing paragon, I will generally go renegade options when the Genophage is involved, since I wholeheartedly believe it was the correct choice.
I remember once playing XCOM: Enemy Unknown. I was assaulting a medium-sized UFO, and I’d reached the front door.
Hesitant to just run in through the front door, I sent half of my party round, so they could break the wall on the other side and flank the enemies inside.
It took a few turns to maneuver my forces round the side of the UFO, and as I did so, an alien squadron spotted my three guys on the door, and they started blasting. With my flanking team still well out of range, I had to sprint them forward to help - right into even more aliens.
My men got decimated. Six turned into four, then three, until only two men remained against well over a dozen dangerous aliens. And so remain they did. Thomas Bassoon and Eduardo Garcia were immortalized as legends that day, as they fought off multiple alien squads with just the two of them.
When XCOM 2 rolled around, with a notable time skip, these were the two soldiers I grandfathered in. Two veterans, here to fight the aliens once more.
Side note: In the tutorial for XCOM: Enemy Unknown, your squad of four is scripted to only have one survivor. Eduardo Garcia was that survivor.
Notably, 22 minutes from when you see the nomai statue. So the commenter could have spend over an hour in the tutorial area, and then quit before experiencing much of the actual game
I only just switched over to firefox + UBO on my phone, and it’s so much better. I had just assumed that the beautiful ad-free experience I get on my PC wasn’t available on phone, but by jove it is.
Inb4 Silksong gets delayed till 2032 while they switch engines
We just need to change one field into an array, so that users can be linked to more than one location.
We estimate around 400 hours work.
Relevant SCP