Paradox has you covered. Crusader Kings, Europa Universalis, Rome, Stellaris, Victoria and Hearts of Iron. Take your pick and enjoy.
Paradox has you covered. Crusader Kings, Europa Universalis, Rome, Stellaris, Victoria and Hearts of Iron. Take your pick and enjoy.
Europa Universalis 4, Crusader Kings 2 and 3, Mount and Blade Bannerlord/Warband, Star Sector, Battle brothers, Path of Exile, Last Epoch, Grim Dawn, Stellaris.
It might suprise you, but entertainment products are always propagandistic. A good example is the entire CoD series which glorifies western militaries and demonizes its enemies, going so far as to pin western warcrimes on other countries. Hint: Not Russia invaded Iraq, it was the USA. So the mowing down of a entire high speed road full of people, known as the “highway of death”, was done by the USA.
Or the wonderfull Hearts of Irons 4, which depicts Stalins supposed paranoia as game mechanic, but conveniently “left out” the Holocaust and the genocidal aspect of the entire operation Barbarossa. Guess it’s easier to play Germany when the game does not tell you what your victory means for tens of millions. Hint: These millions get exterminated to make space for german settlers.
Or the always cherished Hollywood with all its movies somehow making the US the good guy, might be related to all the US army toys they get to show in their movies. Which is the case, they get to use the toys, but have to make government approved stories.
“Propaganda” ultimately is a synomym for “advertisement”, the preferability or desireability of a product, narative or ideology is advertised to the recipient. Regarding entertainment products, obviously the views, ideas and ideology of the creators are advertised to the consumer. It is propagandized, so to say. These things might be beign, neutral or heinous. But propaganda in any case.
So per definition everything is propaganda. Welcome to reality, I hope you enjoy your stay.
Less data siphoned off to the USA. Less markets for a US company. One avenue less for western propaganda.
Oh yes, I played a mage in both and the difference was startling. In the first part you have immensly powerful spells, that could also backfire hard because the game had friendly fire. At high levels you could wipe everything on the screen, including your party. In the second, friendly fire was gone so you could blast away and suddenly you spun around like a kung-fu master for some reason.