That’s not my experience with steam at all. Only one or two options of the steam store tend to show AAA games over indie games. If you browse by category or using the dynamic recommendation you’ll see plenty of good games.
That’s not my experience with steam at all. Only one or two options of the steam store tend to show AAA games over indie games. If you browse by category or using the dynamic recommendation you’ll see plenty of good games.
I remember a time back when I still used twitter, thinking: “oh guess I’ll follow that dude who created Javascript” then shortly after wondering: “why is there so much stupid shit showing up on my timeline lately?”.
That may be the main reason why people use or even create emulators, but there are still legitimate uses for emulators. It’s like banning couples from riding the same motorcycle because two people on a bike is usually a robbery.
Oh I trust my code, but I don’t trust my coworkers not to break something on the very next commit.
ClickUp is A LOT worse than Jira.
Just never saw the need for it.
I mean, if someone creates a game with all the options there and you just use AI as a replacement for a complex UI, it could kinda work. A game like scribblenauts could theorically implement an AI based stage creation option with the current tech already. The problem with that is that the AI wouldn’t be able to guarantee that the stage has a proper challenge level (or even that is possible to complete it), so it would also need to implement an AI that tries to beat the level as well and then keep iterating over the two until a proper stage is found.
In short: doable, for very niche cases and probably taking a very long time to complete a prompt (possibly hours).
You can create files with the same name differing only by case through WSL. I’ve had issues with it before.
I believed they maybe weren’t listening because those cases that people claim as “proof” of listening can usually be explained in other ways as well. People tend to assume they were listening because its the easier explanation but with the amount of data that Meta has, they can easily lead people into thinking about things by showing specific posts on the Facebook timeline and also predict to some extent what people may end up talking about based on things like how many times you replay a certain video and how long did you keep certain posts in focus on the screen and that sort of stuff that people often don’t realize is also data for them.
Still, I would never put my hand on fire for them and never completely discarded the possibility of them listening.
Well we always accused Meta of listening. If it was their partners, they technically weren’t lying when they said they weren’t. “we don’t need to listen to you” was technically correct too, it just missed one word: “we don’t need to listen to you ourselves”
It looks like you’re writing a letter. Would you like to use the letter template?
Every now and then you run into games where you lose a ton of time trying to figure out a good controller mapping to play it properly, but in terms of working, most stuff do.
Oh and the battery can drain out pretty fast too.
My favorite 8 bit game was The Little Samson. So few people know about it but it was an incredible game for that time.
There are many communities I would have no interest in participating actively, but that I still like to hear about when something big happens. The all feed kinda gives me that sort of experience.
I don’t think they were comparing emulators between apple and android, just mentioning that emulators are better on it than they expected it to be.
My take on the list: seems most issues are related to Samsung specifically. I’ve never owned a Samsung Android so I can’t really relate to them. I don’t really see the performance issue happening with mid tier androids though - I’m using a Motorola edge 20 and it is still just as fast as it was two years ago. Weaker decides definitely have this problem, but a flagship is not supposed to. Might be related to Samsung bloatware, maybe.
Complaints about apps and Google abandoning services is 100% real. I don’t mind the inconsistent look and feel tho, I even kinda like it - I wouldn’t like it if everything on my phone looked the same year after year (I tend to switch launchers and icon/theme sets from time to time). Also not a fan of the extra animations Apple tends to have (I’m saying this based on osx as I haven’t actively used any iOS in a while). I’ve probably even tweaked the animation settings on my phone back when I got it to speed them up. Still, Apple’s app ecosystem is miles ahead of android’s in almost every way. Even though apps can do much more on Android than on iOS, the store is trash and Apple’s isn’t (store itself still has some issues but the average app on it is much better).
I’m curious about this shortcuts app. I vaguely remember hearing about it when it came out but I’m not sure what it can do, I’m gonna check it out. Can’t comment on some other items as I don’t drive, don’t take many pictures, don’t use my face to unlock and only really use one Bluetooth audio device.
My wife got a pair and she liked them, but she also got an offbrand one she likes a lot more.
I wonder how that’s going. When the devs started they were clearly overpromising things that they thought would be cool to have without any idea of how long it would take to implement them. I always suspected it would remain in development for many many years, but apparently it’ll be playable next year.
I was making a source-available farm game around the same time that stardew valley came out. Worked on it for about 7 years total mostly on my free time from work. Shortly after SV came out I got a ton of hate from its new fans because I was “stealing from ConcernedApe” and stuff like that. I ended up giving up on the project after a while. And now these days pretty much every rpg has farm mechanics on it.