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Joined 1 year ago
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Cake day: June 16th, 2023

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  • About the city-builder early game experience - you pretty much nailed my feelings about the game.

    I think the weakness of the game is that one needs to experience other strategy games (I played very little of city builders, but a lot of grand strategies and 4X) and have some level of self reflection or meta thinking to be immediately attracted to this concept (without trying out the game first).

    Most people who didn’t notice that micromanaging already won late game is the bad, tedious part, would be reluctant to accept the inevitable destruction of their cities.

    I think that there’s an untapped potential in increased complexity of the central City. What I mean is that if there was some metagame city building it would attract a bit more players.





  • It’s not that bad if you are in a single house or have decent neighbors. My extended family had them from some holidays hotel and one professional extermination was enough. (That being said, I live in Europe - hollow walls are a rarity)

    I heard it’s a huge problem if you are living near some slob that is a neverending source of the infestation. If one has a neighbor that sacrificed his body and soul to the bedbug god and refuses to let exterminators in, then indeed, the only possible choice is to GTFO.