Because improving visuals is an easily quantifiable task, but improving gameplay requires creativity and risk-taking, neither of which are compatible with the AAA business model.
Because improving visuals is an easily quantifiable task, but improving gameplay requires creativity and risk-taking, neither of which are compatible with the AAA business model.
Yep, this is the app I use on my work MacBook and it does the job. Just a shame it’s necessary at all - such a stupid design decision!!
Battle royale where 10k players synchronise their Nintendo Alarmo alarm clocks, and whoever gets out of bed last is eliminated
Bad summary - the full list of games now supporting analogue controls is:
Love TheC64 from the same company, so this will be a day one purchase for me
Such a shame NOLF is so deeply mired in rights disputes that we’ll probably never even get a digital rerelease, let alone a sequel.
It’s called a branching narrative. Most common related Steam tag for finding similar games would probably be ‘choices matter’.
You can manually restart in OW - it’s an ability you can learn from one of the characters you meet.
In my experience, if people are going to bounce off the game it’ll come down to one (or more) of three reasons:
It’s one of my favourite games of all time, and it has good reasons for all of the above, but it’s definitely not for everyone!
And for anyone wondering, my counterpoints to the above would be:
Business cards are still very much used in Japan, which I’m assuming is the exact target market here.
The DC had upscaled art so the old game looked good enough on 1080p screens, plus a few new bits like character portraits.
This is a complete repainting & reanimating of the assets to 4K quality. Very different! Just compare screenshots and you’ll see.
Not to mention native console ports with crossplay multiplayer
Except this new release doesn’t erase the existing game, and doesn’t prevent people from continuing to make mods however they want.
It’s a new version with new features and content, and they’re even giving it to existing owners for free, but people still find a way to complain.
There are prebuilt solutions in some common engines, and companies like Multiplay that will help with development and hosting, but ultimately it depends on the specific needs of each game.
What works well for one project might be overkill for another, so studios have to spend a lot of time figuring out their needs and building something bespoke for it.
Turn-based all the way for me. I need time to think about my moves!
I want to love RTS games, but I just don’t have the executive function skills needed to prioritise tasks and make decisions fast enough to do well. Single player against CPU is sometimes doable if there’s an easy mode or cheats, but online multiplayer is just impossible.
I wonder if they’ll try restoring some of the cut content from SR1?
Newer, cheaper competitors like the FPGBC are finally muscling in on the Analogue Pocket’s market, so I guess they’ve decided to double down on being the ‘premium option’.
This has nothing to do with the subject of the post…
I’ve played Risk of Rain 2 on and off for years and I’m not bored of it yet
Because it has a library of interesting and innovative exclusives, making use of an unusual control input. Whether that makes it worth it or not is personal preference, but you can’t disagree that it offers something unique.