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it’s like that friends -meme: “repeat after me: discord is not the place for documentation/wiki/distribution”, and joey goes “discord is the place for documentation/wiki/distribution”.
The worst kind of an Internet-herpaderp. Internet-urpo pahimmasta päästä.
it’s like that friends -meme: “repeat after me: discord is not the place for documentation/wiki/distribution”, and joey goes “discord is the place for documentation/wiki/distribution”.
For the most part: Important everyday bookmarks go to the bookmark-toolbar directly, everything else goes to few top-level directories in bookmark toobar: games, software, hardware, wishlist, media, work
the directories are then further sectioned into subfolders, eg games->gamename and so forth.
Sometimes I do wish the directories would just automatically alphabetize themselves, but oh well.
I guess just because how the question was laid out, I’m disqualified as I was taught how to use it the first time I used it. :P
with my first linux -system, I had an experienced friend to hold my hand while installing, configuring and usage - including vim. So, the first thing he taught me was how to exit it. This was sometime in … 2003-ish?
list of surprised people:
using it, syncing my bookmarks with it between systems (work, home, laptop, phone, tablet)
installing operating system: 15 minutes, give or take.
give a name to the computer: 45 minutes
I haven’t played many SNES games, but the ones I have have been pretty good. Fairly sure there’s quite a bit of stinkers in there too.
while all of those qualities are great, they alone don’t make game great.
https://steamcommunity.com/stats/1363080/achievements huh? the numbers show differently (for me, at least) on the page.
Dunno if it is good or bad, but Warframe has this loading screen where you see players’ ships and you can steer them a bit. No real point to it, but at least it’s something to do when waiting for someone to load in.
just… bookmark folder? menu -> bookmarks -> “…” on the bookmark folder you want -> open all in private tabs?
ah, right. that’s a thing.
Goes to show how little I have needed it (or how little shame I have) :P
wonder if it’s going to rat someone out by saying something along the lines of
A member of your Steam Family already owns Horny Hentai Ladies: Stupidly huge dongs GOTY
the plot of
SOMA
in a nutshell?
I don’t play TF2, but I thought basically all hl2 -family games were updated to 64bit ages ago… apparently this wasn’t the case :o
Any of the other games running the same engine still in 32bit land?
amd cpu, but nvidia gpu, so as far as I’d understand, not using ACO then?
yep, I’m aware. I just haven’t observed* any compilation stutters - so in that sense I’d rather keep it off and save the few minutes (give or take) on launch
*Now, I’m sure the stutters are there and/or the games I’ve recently played on linux haven’t been susceptible to them, but the tradeoff is worth it for me either way.
well, I do have this one game I’ve tried to play, Enshrouded, it does do the shader compilation on it’s own, in-game. The compiled shaders seem to persist between launches, reboots, etc, but not driver/game updates. So it stands to reason they are cached somewhere. As for where, not a clue.
And since if it’s the game doing the compilation, I would assume non-steam games can do it too. Why wouldn’t they?
But, ultimately, I don’t know - just saying these are my observations and assumptions based on those. :P
turning it off will wipe the cached shaders. That cleaned up like ~40 GB (IIRC) for me, without any noticeable difference in performance, stability or smoothness. Though my set of games at the time wasn’t all that big: path of exile, subnautica: below zero, portal 2 and some random smaller games.
oh, I’ve been wondering about this, as I’ve had occasional youtube-video just enter the infinite buffering. Oddly it has only happened on linux o_O