That’s fair. I do mostly play AAA games on my deck, so “yet another android gaming handheld” isn’t at all appealing to me though.
That’s fair. I do mostly play AAA games on my deck, so “yet another android gaming handheld” isn’t at all appealing to me though.
Apple’s M-chips have dedicated hardware to accelerate rosetta 2 (support for x86 memory ordering), please stop using rosetta2 as a show of what x86 on ARM can do, as it is a vertically integrated piece of software that is not indicative of the current market for anyone outside of apple.
Just take a look at windows on those new qualcomn chips - when they do the translation, the performance is underwhelming to say the least.
Yes, it will improve, but it currently does not exist outside of Apple.
And perform terribly because it’d have to emulate x86 because there’s no native ARM games (for Windows).
There’s no way there’ll be an ARM steam deck, unless valve wants to build an android gaming handheld for some reason.
No, they’re not, but Google won’t get them (unless, as you state, they use google’s messaging app) Less Google, more better, in my opinion.
MMS hasn’t been a thing at my provider for years now, so want to send me an image? Use Signal or whatsapp (begrudgingly). I already rarely receive or send SMS, so not enabling RCS isn’t a big loss for me, I don’t get added to Google’s statistics (which they are so very proud off), and I won’t really miss any of its features.
IIRC, Apple implemented the original spec for RCS too, so none of the Google features like e2e will even work.
I’m disabling that shit day 1, I don’t need my messages sent over Google servers - not even if they were encrypted.
I don’t even know why telecoms in Europe even bothered, and neither do they. (I asked the RCS lead at one of them, and they agreed it was kind of pointless with signal, whatsapp, …. existing)
IIRC MySql inherits that behaviour when running on windows (or at least older versions do)
That was a real fun time when switching OS
I looked into distros using plasma 6 for a bit, but decided it wasn’t worth the hassle. It’s also a not trivial boot setup (dual boot with w11 and bitlocker + LUKS + secureboot) and the (k)ubuntu installer just handled it flawlessly (meaning not having to enter my bitlocker key on every boot)
Works fine for me (except some weird locale issue, but I knew that in advance)
Those are so legit sounding I didn’t even realise until the second part of your comment those weren’t real.
Granted, I just slap kubuntu on everything because I’m used to managing ubuntu servers and like kde, so my distro knowledge is limited, but still
I’m curious - if you want to listen high quality audio, why not get an actual audio player for that? Surely the DAC in some random android phone can’t be that good?
Also, the 1TB version is really only meant so they are actually somewhat usable for recording proRes or taking pictures in RAW
Here’s some hints:
Another word for athletic is “Fit”
Reducing the size of installers is done by “Repacking” its contents.
.eu and your local tld are often quite a bit cheaper too!
Pretty much - I’m too stupid to write my own mouse drivers for the mouse I use so all the buttons work 😎
So why not use forejo, which is completely open source?
If your criticism is MS pulling the plug, then Gitlab pulling a Redis/Hashicorp move and re-licensing their core should also be a concern
Because my pc uses 4-5 times the power to run the same ps4-era game. (Especially nice when it’s hot in summer)
So I play it on my ps5, which offers me quick resume as well.
I love pc gaming, been building pc’s for over a decade at this point, but I do also see the advantages my ps5 has over my pc.
Could I build a more efficient and quiet pc, attach it to my tv and use that? Probably, and it’d be quite good with steamOS on it, but it’d be finicky to get sleep/resume working on it, and it’d probably cost me more.
Wireguard (which is what tailscale is built on) doesn’t even require you to open ports on both sides.
Set up wireguard on a vps first, where it is accessible, then set it up from within your network. It’ll traverse NAT and everything, and you don’t have to open a port on your network.
Tailscale is the exact same thing, just easier because it does everything for you (key generation, routing, …). Their service replaces your vps, up to you if you think that’s acceptable or not. IMHO, wireguard is worth learning at least. I eventually (partially) switched to tailscale because I’m lazy, and all services I host have authentication anyway, with vpn just being a second layer.
Maybe technically, but in reality there’s just very few “good” tablets when it comes to hardware. Samsung has a few, but the rest’s just plastic trash.
No proper hardware, no sales, no tablet android users, no android apps for tablets.
I don’t see how this would fix that.
Epic’s at a 25% cut now? I thought they still were at 12.
I remember Sweeney trying to convince users games would be cheaper because of the lower cut. Of course every publisher just pockets the difference and gamers are stuck with the garbage launcher.
Not to mention them paying for exclusivity to indie studios, only for the indie studio to make way more money once the game released on steam, despite the cut.
The app store is the only way to get apps on ios, whereas steam is not the only way to get games on PC.
It’s the biggest one, yes, but no one HAS to use it. It does hold some power by virtue of having the majority of the gaming population as its user base, but no other storefront has even tried. The only one that has any value over steam is GOG, the rest are objectively worse.
How? The sublinks devs started the project just because they didn’t want to work on Lemmy for whatever reason. If they did, they would have worked on Lemmy. It’s either Lemmy AND Sublinks, or Just Lemmy with the same developers.
Having multiple implementations is a good thing, regardless of what language they use. They all implement the same protocol, should be (mostly) compatible, and can learn from (and compete with) each other.
Look at other OSS. There’s so many Linux distributions, Why doesn’t everyone just work on a single one?
Because everyone has a slightly different view on things. This makes the OSS community stronger.
Rosetta and proton are two completely different layers.
Game porting toolkit is indeed also based on wine, but that’s only the conversion of directX to ogpl or vulkan (using metalVK in Apple’s case)
Rosetta is a completely separate harware accelerated (as in, the chips have dedicated hardware for this) translation layer for x86 to ARM
Given the lengths they had to go through to get even this custom APU, I can only imaging the difficulty in procuring a first-gen ARM offering from AMD.
I swear, this is just the “VR is really here, and it’ll replace conventional gaming!” Debate all over again. I’d be surprised if it happens in the next two years. After that? Maybe, if x86 doesn’t catch up more than it already has (which I fully expect it to do).