Monkey’s paw: Google buys it
Monkey’s paw: Google buys it
Don’t know about the best, but I detest games around crafting and I absolutely loved Subnautica. The whole experience become one of my video games.
Found it to be intuitive and streamlined. They tell you everything through the menus, so you don’t need to run to the wiki for recipes (albeit I did use the wiki for coordinates on where to find certain things) and it has a story/events that push you further.
The gatekeeping isn’t just to pad out the game, but it actually makes sense narratively (i.e. you need to go deeper and deeper as the game progresses so you’ll be needing new material occasionally. You can’t just avoid the crafting and complete the story.
You’ll be constantly building a stock of raw materials and transformed ones as you need to improve your things but also produce fuel/energy, build/improve your base and there’s even gardening (the latter is optional).
They also offer multiple modes. I played the one where you don’t need to eat or drink, but otherwise is the same experience. But they also have a survival one where you need to eat and drink and another where if you die, it’s game over. Adicionally there’s also a creative/sandbox mode.
Yeah, I don’t doubt it, I was just trying to be (overly) conservative to show how pedaling up to and keeping 50kph is far from being reachable by the average cyclist.
Not only because of the bike, but you also need a well maintained strech of asphalt to reach and maintain that speed.
In my head I thought I can easily get to 60kph with the sprint output I do with my gravel bike if I had a carbon road bike, but I didn’t want to say something silly. Especially because I’d still be dealig with the same terrible infrastructure and wind around here.
The other point was that once you get in the 40kphs it starts to get scary, but that’s down to where you are and the conditions. So it’s not like the average bro with flipflops and front basket does it on the daily.
your average cyclist can sprint to over 30 mph without much trouble.
I don’t believe that. That’s 50kph!! Your average cyclist will be pedaling 12 to 15 mph (20 to 25 kph) and at that point you’ll be sweating, it’s not “leisure” speed. That would be up to 9mph/15kph.
You are not reaching 30mph unless you are fully sprinting on a descent with a gravel bike (maybe a mountain bike if it’s a long, long, stretch) or have a road bicycle on a flat/slight slope and you are full sending it (even on a flat road I’m assuming, I’ve never ridden one). Not to mention these people will be using protective gear.
I have a gravel bicycle and on a flat road I can get up to 23mph (37 kph) with me going full beans (occasionally fighting the wind). For reference, I’ve only reached 30mph a couple times in 1,100km and it’s been only on a 3km long downward stretch of road. Also because there’s no point to waste that energy when you are transversing double digits distances, and it gets really scary to be at those speeds anyways.
You certainly cannot get those speeds on a city bike or mountain bike on flat asphalt since they are not as aerodynamic, and often more heavier.
A couple meters, you say? Sounds like a great way to trash your transmission.
It drives (pun intended) me nuts, but they don’t listen to reason. And the worst of all, is that they got their license in a hilly town and say they weren’t taught that. While I learned in a flatter place and was taught this.
Just pull the parking brake and accelerate until you feel the car slightly raising and then drop the parking brake.
Eventually you get a feeling for it and drop the parking brake before it’s “fighting” the accelerator.
This might sound trivial to some, but I know several people that never use the parking brake in these situations and instead do a manic race with their feet and the car drops a couple meters back and they over accelerate to compensate.
You’re right! I was thinking of the sequel.
For clarity sake, Judgment only released this March September 2022 (thank you for the correction) on PC. But for example, Dead Space Remake, which released in January, is still uncracked.
There’s plenty of games which haven’t been cracked. More often than not, a game is updated to remove denuvo or a drm-free .exe is released accidentally.
It’s been hard to crack games and from what I’ve read, it now relies on one person and they have been a bit of a lunatic.
This uses the HD collection as the basis, so 2 and 3 will be 16:9 (widescreen).
I really don’t get the hate over the term.
It was ok to use “Boomer” as an euphemism to call someone old, but make it about games that often don’t take themselves seriously and are a throwback to when gaming started to grow massively, and it sucks?
You can buy musical instruments for that price software or hardware synthesisers, for example.
But that’s exactly the point, I’d rather pay double, triple, quadruple for something I know I’ll use for hundreds of hours (a monitor, a new keyboard, a Steam Deck) than 80€ for a game that will last me 12 to 30 hours (I only play offline story-based games).
Even if I considered game X, there are decades worth of games availabe for under 10€ that I would rather get now or buy a Humble Bundle while waiting for a sale.
The issue becomes of all publishers start to follow Nintendo’s model and not dropping the prices much.
The medium games came in were more expensive
The gaming audience was much smaller
Games were only sold in stores
If you add all the season passes you’re paying the same or even more with further microtransactions
Games in general now have a longer shelf life
AAA games in my country have been 69,99€ since the PS3 launch and now they’re asking 79,99€. It’s true development costs have ballooned, but I just don’t think that’s a good price/time ratio and rarely do I buy games over 15€. I really don’t mind waiting a couple years.
The way torrenting works, you’re getting different parts of a file from different people, while at the same time you’re also sharing the little parts you’ve received so far with other recent downloaders.
Seeders are people that already have the full file and are spreading (seeds) for other users to download through the same torrent.
Leechers are those that are currently downloading the file but still have not finished.
The term “Leecher” is also used to call those that delete the torrent as soon as it finishes dowaloading. It’s good practice to seed it (upload), at the very least, for the same amount you downloaded.
They could press a button and make the Steam versions available again, but they obviously also want to port it to the new consoles, and there lies the issue.
If you’re still looking, the switch pro controller uses the same battery as the 3DS
When you’re inside a game, click the Steam button and go the controller settings. Look for the trackpads settings and put haptics intensity at the top value.
You’ll notice a big difference, but still don’t expect something that feels like a controller with internal rumble.
I’m not sure if all of their drinks are like that, but my only experience with Starbucks was one of their holiday drinks and I could only drink 1/3 of it because it was so sweet that it was nauseating.
Spicy food isn’t just “it’s so hot I can’t breathe”, it’s no different than eating something that’s bitter or sweet. Obviously, things that are super bitter or super sweet are equally displeasing for most people. Watered down lemon juice is very different from sugary lemon juice or raw lemon juice.
Spices and herbs affect the flavour of food, that’s why people use it. Same for condiments. For most, it’s not about a flaming/numbing effect because they don’t put big doses or use gimmicky sauces in the first place.
Yeah, nowadays I think it only affects that game, but older valve titles handed out instant bans on othet titles that used the same engine.
https://help.steampowered.com/en/faqs/view/647C-5CC1-7EA9-3C29#application