If I had to pick one it would be Terraria. But there are many good options.
If I had to pick one it would be Terraria. But there are many good options.
It’s a lot of fun. Got me to get a stylus to use for card games on my Steam Deck.
Boss blinds that hard counter you late in the game feel pretty dang bad, but that’s my only big complaint thus far.
This strikes me as though the TOS existing is one of the (seemingly few) things out of their control when using the ip, but they went and made it as pro-consumer as they could.
It’s been a while but I think I also struggled to hit a solid 60 without substantial graphical downgrades. The biggest thing to check, if they haven’t fixed it, is if you’re using proton? The Linux version of the game, at least as of last year, is total crap. Running the Windows version through proton is a substantial improvement. Hopefully enough to get you to 60fps.
Hopefully this is a net positive. I’m guessing with the partnership they still want to work on Crash and Spyro, and I hope they do. They’ve been held in limbo for way too long. Would be pretty crazy for Crash to have an indie dev.
The Crash remake is definitely an improvement for the first game as it lacked analogue support. The others, at least as a lifelong fan, bit of a mixed bag. Good and well done, but I prefer the PS1 version of the second two games. The physics are less precise in the remakes and the graphical and musical changes give it a worse atmosphere for me. But for a newbie, they’re still great.
I’ll add Chronicon to the list! Its approach to endgame is quite similar to D3, but more entertaining imo. It was also made by a solo dev, which is very impressive.
I don’t understand why a company would even want to use the music if it means they can only sell the game for so long. Obviously, it’s not the current reality, but I would outright refuse any deal that involves a limited amount of time to use material that goes into a video game, movie, any form of media except maybe live services that are constantly changing anyways (which is a separate issue).
At the very least, people should be made aware of a game’s sale period, though I’m sure that’s kept under NDA.
This one hurts deep. But to each their own ofc.
Factorio is indeed a great choice. Whenever you’re ready for more Monster Hunter, Risse+Sunbreak is also amazing (playing it now myself). ARPGs like Grim dawn and Chronicon also give plenty of playtime if they’re your style.
I haven’t looped back to the game since it was added. How would you say the controller support is compared to the trackpad style setups that were previously required on Deck?
ProtonDB claims that it works with proton-ge. I may have to give it a try sometime soon. It was my 2nd game on Steam (after Terraria).
Nothing against you specifically! It would be more accurate to say that the people who will die on the hill of roguelike being something very specific wear me out. I certainly didn’t intent to make a dig at you, so sorry about that!
The conversation around the two really wears me out. IMO, there’s no need to be so restrictive. We can call them traditional roguelikes, platform roguelikes, whatever, and I think that’s fine. If anything, I think we should have better terminology to differentiate games where the runs are isolated and those where there is meta progression. I don’t think roguelite a good name for the latter.
It’s rare for crap like this to hit a game I’m currently playing, but here we are. It is astounding to me that this company managed to absolutely bomb its reputation so quickly after building it back up over the last 10 or so years. I’m not even sure what any of this is supposed to accomplish, as people are reporting that mods still work if you have an OS that can even start the game.
I wonder how it’ll stack up next to Grim Dawn and if it’ll get spruced up for Steam Deck.
Steam’s verification badges are a good starting point for a game’s playability. For more information, or to confirm if a game can actually be played when Steam says otherwise, give ProtonDB a look.
Valve has done well at making the Steam Deck a ‘play things out of the box’ experience but there may be occasions where you’ll need to do a bit of tinkering. If that happens there’s thankfully a lot of good community resources out there to help you work through it.
Unless you don’t care about audio delay, you’ll ideally use a pair that has a low latency mode. I personally can’t use any otherwise, and even then the delay is too much for a game such as Hifi Rush.
I just started undervolting the other day. Currently -30 across the board on my OLED with no negative results so far (even though I’m playing Baldur’s Gate right now). I haven’t yet tried to get more aggressive with it.
I think the general consensus is that it’s possible to get up to a roughly 3-4% improvement in performance depending on how low you can get it. I think the battery benefit is in that same percentage ballpark, too, but I’m less sure on that one.
Outside of the major changes of the screen and battery, there’s minor changes in pretty much every area of the OLED. Whether that’s worth it depends. For me, the Deck was my main device, and for that it was completely worth selling the old model and upgrading. If it won’t be your primary gaming device or it will almost always be docked (so not benefiting from the screen or battery), then maybe not. In either case, the power is basically identical and some software changes have been made to massively improve the LCD screen, so you really can’t go wrong.