I think I have a famicom+disk system in storage somewhere. Got it as a college student studying in Japan.
Well if she was just looking for any reason to sue, well congrats to her then. She stumbled across a really good one.
I was being completely facetious. I played LttP a ton on my GBA
Yeah Zelda games were terrible on GBA.
Yo save me Mr tako was cool! It plays like a gameboy Kirby game. I had the privilege of playing a bit of it at Kyoto BitSummit years ago and purchased it for switch. I should get it for deck now that I have one… Shit there were a lot of cool indies at bitsummit I can actually play now that I have a deck.
Tako no himitsu is definitely something I need to check out.
I put mine at lowest settings, 40-45fps cap. Runs fine.
A recent Digital Foundry video about the new perfect dark trailer showed a snippet of some game called “Agent 64”. I wishlisted it immediately.
I get the sense from how they operate that Embracer Group generally likes the taste of cool aid.
I forgot what the setting was, but the mode with the littlest deadzone/bounding box was the way to go for me. Had the butt of the wiimote rested on my leg for stability and played the game like a joystick aimed at the TV.
Ah. The game I bought a switch to play, just in time for the following generation.
Prime is why Nintendo needs to embrace VR.
Well one or two other people doesn’t sound too promising, so I get the concern. If you do get curious, I would consider making a post on one of the main kbin magazines probing if people are interested in helping crowd-fund an apple dev account for you. $100 isn’t all that steep when a group is involved. A lot of the fediverse apps have optional in-app purchases as well that are just for tips and donations, so if you get something on the App Store, particularly if it’s the ONLY kbin app there, it might be a little easier to get it to keep itself afloat.
I don’t know anything about programming, economics, or app development though, so feel free to completely ignore me. Also, don’t do anything to make your life any more stressful than it needs to be. If you do decide to crowd-fund, however, I will be happy to toss a few bucks in for you.
I would venture a guess there are at least 50 kbin users willing to pay $2 a year for a dedicated kbin/mbin app on iOS. I personally gave some money to the developer of Artemis back when she was active, but I have no idea what became of her.
Does interstellar’s developer have a donation link where I might buy him some coffee and drop a request?
Without a doubt, but it hasn’t stopped a cornucopia of lemmy apps from cropping up on iOS.
I still keep Social on my Home Screen, but I’ve been using Run for a while now. I’m also starting to use lemmy world a bit more because I’m tired of waiting for a dedicated iOS app. I’ve seen like 3 come and go now and I just don’t think it’s going to happen anymore.
Holy shit I did not expect this! This is a game I’ve been intending to buy for switch for some time, but I’m just tired of buying 3rd party games from Nintendo. Steam Deck it is!
Edit: aaaand purchased. One of my favorites from the GameCube era.
Well, LLMs are quite literally trained on language, so asking it to simulate a conversation between a hotel clerk and a guest who is upset that they can’t find the hair dryer is pretty much what it’s best at doing.
You can even build the dialogs with students. Have them introduce a scenario for the LLM to manufacture, then have the students suggest variables to apply, such as the clerk being hungry and in a bad mood while the guest is actually drunk after returning from a club in order to see how the language changes, then have the students act it out for laughs.
I teach language. I get paid for my time in front of students, not the time it takes to prepare their lessons and the materials. I use AI to quickly reference grammar rules, to fabricate example dialogs in specific scenarios to practice, and to suggest activities to do in class to practice the target grammar. I never do exactly as it says, just take it as kind of a source of suggestions for me to build from.
Namely, the fact that Apple charges a “Core Technology Fee” for developers who want to “steer” users to offers outside of its App Store. There’s also an additional 3% that goes to Apple if a developer uses its payment processor.
I don’t think I can articulate how annoyed I am that people are being so dismissive toward music composers. Music can make games.