Yeah totally!
frantically searches for the meaning of all those abbreviations
Yeah totally!
frantically searches for the meaning of all those abbreviations
3D models aren’t tied to Unity, so all 3D models could probably easily be imported to Unreal.
Unity also has a 3D model exporter, so they could have used that to get all 3D models positions into Unreal within minutes.
E: still stuff like animations and game logic obviously take more time. Not trying to say that porting a whole game can be done in minutes, just the 3D Models.
Just speculation on my part, but perhaps they are using a different engine. The original was made in Unity, this one looks like it was made in Unreal.
Weird. As a die-hard collectathon lover I thought the game was “ok”. I played it after all the patches. Some challenges were ridiculous and unfun, worlds felt empty and too big at times. Controls were okay. Still fun to explore the worlda and find challenges.
From the steampage:
MORE BEAUTIFUL THAN EVER – With an art and animations overhaul and enhanced performance and resolution, the favourite buddy duo has never looked or moved better.
NEW AND IMPROVED CHALLENGES – Improvements to existing in-game challenges and many entirely new challenges to discover and undertake!
NEW COLLECTIBLE CURRENCY – Capital B’s inept minions have dropped their hard-earned coins all over the place. Collect the official currency of the Hivory Towers to spend on video games’ most beloved sentient vending machine.
NAVIGATING THE WORLD – Now you can get lost in the game, not in the world! A brand-new world map and challenges tracker helps you know where you are and what needs to be done. Hooray!
VENDI HAS PLENTY TO OFFER – Tonics are back with all new flavours! With the option to equip multiple game-changing enhancements, you can truly customise your playstyle. And as if that wasn’t enough, Vendi has new lines of merchandise for the modern fashionable adventurer.
REVISED CONTROLS & CAMERA – A new tweaked move set allows you to combine moves more fluidly while the new camera controls makes framing the action a breeze.
A DREAMY ORCHESTRAL SOUNDTRACK – The original score from famed video game composers Grant Kirkhope (Banjo-Kazooie) and David Wise (Donkey Kong Country) returns but as a beautifully arranged orchestral score. Now seriously, clean out those ears
Especially like the addition of the map and the new collectable. We’ll see if the updated challenges get rid of/fix the terrible ones.
If she used adobe suite for so many years, it would currently be agony to try and switch. It will take months, maybe even years to unlearn and relearn stuff properly.
Unless she only uses it for some simple cropping or something. Maybe you can add what kind of tools she actually uses?
Huh, never noticed that. Probably always thought that was just part of the program/files needed.
Thanks! Hmm, never thought of looking at 7zip’s settings to see if it can autodelete/not unpack that stuff. I’ll see if I can find such a setting!
Can someone explain why MacOS always seems to create _MACOSX folders in zips that we Linux/Windows users always delete anyway?
I like that RTFM can also stand for Read The Fucking Manpage.
Man, I hope they’ll make some smaller sets too. These are really cool display pieces, but I don’t have the room or willingness to spend that kind of money.
It goes to the question “geek?” Which then can be answered as “hobbyist” or “yes”, but the half circle makes it weird. That’s how I read it, but if you choose hobbyist you indeed get into an argument of “WHAT AM I?”
Edit: oh, the yes and no are UNDER the question if you’ve used Linux. The No on the left comes from another branch. Pfff, just woke up, now I even see you said exactly that. I need coffee…
That is one hell of a gaslight.
Or third leg ( ͡° ͜ʖ ͡°).
I kinda lowkey wish there was a signature option so that we could proudly put our early 2000 forum signature banners on display.
Don’t know the game, haven’t played it. But just use one of your 5 alternative emails from yesteryear to get into the discord.
I really, REALLY hope canva won’t screw up affinity.
I’ve used Gimp all through my teenage years. And I used it a LOT. It was quite a difficult transition to Photoshop (which my workplace uses). But once I got the hang of photoshop, I realized how convoluted Gimp really is.
Half the time spent in Gimp is making backups before making an edit. A third of your layers will be backup layers in case you change your mind about a design decision. The whole design process is super inflexible and therefor kills creativity.
Want to use an effect like gaussian blur or drop shadow? Make sure you backup your layer! Want to edit text after you stretched it all out? I hope you made a backup of that layer! Want to work with large files with many layers? You better hit ctrl S after every edit, because the program just might crash on you if you make a difficult selection!
To be fair, I haven’t used much Gimp since 2.8, so if stuff is different now: awesome! And I admire all volunteers that work to make stuff better. But for now, I’ll stay away from it if I need to do heavy editing.
Thanks!