Useful for servers
Useful for servers
Mmmmmm… Borderline raw cookies.
Yeah, people are either spoiled or deluded with games needing to be 100+ hours, especially cause those hours are often padded with garbage.
Shadows of doubt gives you at least 10-20 hours of hilarious procedural generation that actually hangs together as an immersive sim. You start to see the seams pretty quickly but by the time that happens you’re digging into the actual mechanics. Also the devs take their time on updates but the last update was pretty huge so they obviously have a pretty big scope for the game.
I think romance in fiction is really hard to do well because you somehow have to get across the fact that every romance is different, unique, and often doesn’t make too much sense except to the people involved.
A “realistic” romance can be realistic to the author but be filled with very idiotic choices that makes the reader find the romance not realistic at all
Similarly, an “ideal” romance might be written as perfect for the author and certain readers feel it’s the least romantic thing in the world.
This looks like a lose-lose but all I’m trying to say is that regardless of what you pick, to me, the most important aspect is getting across that this relationship is entirely between the two characters and difficult to get across to the reader. That’s why, to me, romances in stories often work when they aren’t the main plot as it lets the reader fill in the gaps of how that romance evolved.
And AAA budgets could crank out fantastic games if they put all their money into think-tanks full of designers instead of thinking graphics hit as hard as they did 10 years ago.
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You’re definitely right that you picked apart their argument because ackshually there will always be a richest person. But clearly the sentiment is that someone shouldn’t get excessive wealth past their threshold.
How do we define excessive wealth and how do we limit it? Well there are lots and lots of proposals I would suggest reading up on some (you can Google that question to get 10 op eds that suggest 20 different solutions). I wouldn’t mind defining it as a certain percentage higher than the median wealth of the country. It would be funny to give Gabe Newell a “you won capitalism” trophy and taking excess wealth he gains.
As for motivation. It’s a much murkier subject than you imply. In an economy where the state takes every penny of a successful business’s wealth, yeah it makes sense that there’s no motivation to make a successful business. But if one could still get rich off of running a business (just not god-tier level wealth) I’m sure there would be plenty of motivation. And hell, if we give them prestige like we do now there’s tons of people who do what they do just for the fame with no profit. There’s tons of evidence that people aren’t purely motivated by the infinite profit of business people all over the world work their asses off in jobs they enjoy or respect that will never pay them Gabe Newell bucks.
Sure, but that is just lazy drawing. It’s not a played out joke and it’s an original idea. You can get away with one if you have the other.
I don’t think they meant awful as in awful content-wise. Just mediocre, played out jokes with lazy drawing and no originality.
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The fact that you have to say it depends and wait for clarification of which exact flavor of Linux version and problem it is is just chef’s kiss
This is kind of true. But the leadership often answers to the board of directors, which have often been shareholders that buy into control of the company after it goes public. At this point, you have shareholders who own no personal stake in a company. Often their only goal is to make a profit, sometimes they’re “serial entrepreneurs” who make their millions getting on boards and “flipping” the company to make a huge profit in a short amount of time.
So it’s kind of management, but it’s also management brought on by the presence of public investment in a company.
Combine this with the fact that the law has come down more than once on the side of choosing options that make the company money over maintaining company policy and you get a really terrible culture of publicly traded companies gouging themselves for short term profit (or even long term profit done in a shitty way.)
Oh, I realize I repeated some of what you said. But you did say “it’s not about shareholders” to be contrarian, then went on to explain (like I did) how it’s actually exactly because of shareholders.
Edit: what the fuck I literally can’t comment on the comment below.
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It’s not about making good games. It’s about acquiring assets then liquidating them, marking them as a loss.
I think it’s beautiful. I believe it’s the original author’s son who kind of inherited the brand and still collects a paycheck so now he’s gone really abstract and avant-garde with these theme weeks and weird anti-joke panels.
Immutable because the only lists worth iterating over are the ones I define for myself.
I mean, if OP is going to the type of websites that have that significant of a risk of hacking him, he’s pretty deep into the depravity.
Buy a plastic skeleton from a Halloween shop