They both had a lot of issues at launch
They both had a lot of issues at launch
A lot of complaints I’ve seen is that it’s bloated - it’s not only a system manager but also has a DNS relay, network manager, container manager, and so on.
That said, codifying service startup and managing them with cgroups is IMO MUCH better than init scripts that think running killall apache
is a good way to stop a service.
Copy Kitty: https://store.steampowered.com/app/349250/Copy_Kitty/ has a demo
Fun elimination platformer. If you wish Kirby did more with the power mixing from Kirby 64, you’ll probably like it.
FWIW It was recently on the steam front page for me
My point is that SQL works with and returns data as a flat table, which is ill fitting for most websites, which involve many parent-child object relationships. It requires extra queries to fetch one-to-many relationships and postprocessing of the result set to match the parents to the children.
I’m just sad that in the decades that SQL has been around, there hasn’t been anything else to replace it. Most NoSQL databases throw out the good (ACID, transactions, indexes) with the bad.
The fact that you’d need to keep this structure in SQL and make sure it’s consistent and updated kinda proves my point.
It’s also not really relevant to my example, which involves a single level parent-child relationship of completely different models (posts and tags).
SQL blows for hierarchical data though.
Want to fetch a page of posts AND their tags in normalized SQL? Either do a left join and repeat all the post values for every tag or do two round-trip queries and manually join them in code.
If you have the tags in a JSON blob on the post object, you just fetch and decide that.
Damn why does all the software I want to use end up being developed by bigoted assholes. First nix now this.
Both mentioned games are notorious for the scale of the issues at launch, and the resulting backlash. NMS for the lack of content and Cyberpunk for the huge amount of bugs.