Blaidd@lemmy.worldtoGames@lemmy.world•Halo Infinite lost 98% of its players on Steam since releaseEnglish
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1 year agoIt’s so sad because the base gameplay is fantastic, but the way 343 chose to do playlists with so few weapons, maps, and game modes available it absolutely killed the game.
This whole thing is asinine - people acting like they just want to help the poor indie devs are being dishonest, this is about the people at the top just wanting a bigger cut from the app store.
If we actually want to make things better, the correct avenue is to examine how the way software patents are handled limits competition, especially the way industry juggernauts like Apple and Google just buy up promising young companies so that they never become actual competitors.