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I like Chinas drone delivery model, you can look up videos of it online.
I like Chinas drone delivery model, you can look up videos of it online.
Not necessarily.
Long since dead here. Nothing but scams and data harvesting.
The 3DS Pokémon games are so much better than the newest ones on switch, it’s crazy. I recently got the two newest mainline games on switch to play with my little brother, and it’s just so bad compared to my long running play throughs of White2 and Y.
Valve doesn’t manufacture fans, the fan he got is the OEM fan.
That’s their mini kit. I recommend their pro tech toolkit for most people, has all the bits and accessories you’ll need for most things, and then I also have their Manta kit, but that’s overkill unless you’re really into repair. I have a lot of toolkits though. I have a great Wiha set similar to the pro tech toolkit, and Drivesavers sent me a really nice kit as swag from when I used to outsource customer data recovery to them that I use at work.
Sounds like you’re a troglodyte genocide apologist to me. Resistance to occupation and siege is legal under international law, including through force of arms.
Looks pretty awesome. I have a Pocket, so I likely won’t pick this up, but anything that’s reviving the GB scene is a good thing to me. Though, for $200, you’d think it would have the ability to play GBA at least.
They’re terrible parents for the majority of the game, this is just the culmination of all their selfishness and self deceit.
And open it up and clean the shit out of it because non-distilled water leaves a lot of contaminants even after it dries.
I often play the GB version. It has 4 levels from the og game and then goes on to be one of the best puzzle platformers of all time. It even introduced later series classics like the triple jump, backwards flip, and more. Idk if they have it on the NS Online games, but if they do, it’s definitely worth checking out if you haven’t played it yet.
It is backwards compatible, though?
This is rather old news, predating Neuralink entirely even. There used to be an unlisted YouTube video by Gray(Grey?) Newell that showed off what they were working on back a few years ago, too.
For 3D games:
For PC games:
Most of the time I use the Dualsense Edge though, because I rarely use controller on pc and almost never turn on my Xbox.
I play most of my 2d games on purpose built retro handhelds, so there’s no real separate controller to speak of, but I do love pretty much all of them in different ways.
It doesn’t work, and it’s not different than those posts you would see on Facebook back in the day “I don’t give Facebook permission to use my photos.”
The developers can host a few servers, sure, that’s an option. If that’s the method they take, they also release what’s known as a dedicated server utility, that allows anyone to launch a dedicated server on their machine, or to rent out a server in a hosting center. You can find this model in games such as Counter-Strike, Quake, Unreal, and some of the Battlefields.
This allows for the community to self police, and people will naturally end up in a community that fits their preferences, and rude or toxic players will quickly find themselves banned from the majority of servers and be forced to change their behavior or play a different game. Players can modify server settings, or make entirely new game types that the developers may not have thought about or wouldn’t have the resources to create, and people can create tools that allow servers to easily moderate their servers, and elect moderators and admins from within the community for when they’re not online. This also allows for developers to negate the need to be able to host millions of players, and when the game dies, if it does, all they have to host is a Master Server list.
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Another option, especially for games with small groups of people is to allow the game to be hosted live by one of the players in the squad or group. This is called peer-to-peer servers. In this case, and can either be done by “hosting” the game server and waiting for or inviting players, or by having the game monitor latency and automatically migrate to the best host based on connection and distance. Deep Rock uses the first of these two options, whoever starts the game becomes the host, and stays that until they close the server or quit the game. In this instance, devs host no servers except the master server list, allowing even the smallest of devs to be able to handle millions of people playing their game simultaneously without any real increase in their server costs.
Typically, for smaller squad based games, like Deep Rock, this is the better option, while for larger player per match games like battlefield, the former is the better option. In both instances, players choose from a list of available servers in a menu and load in from there. You can check out Deep Rock Galactic or the Diablo 2 Remaster to see what a server list looks like.
Community hosted servers worked pretty damn well for a very long time, and aren’t reliant upon large amounts of infrastructure to continue being playable. In fact, I can still go play almost every game from that era that was good enough to maintain a player base without issue. Deep Rock Galactic seems to do alright without matchmaking, for a more modern game.
Alas, I have just enough native blood to not be able to grow a beard, and not enough to not go bald. Worst of both worlds haha
Second that, I just checked my private tracker for paw patrol and there’s 57 seeders on a complete series torrent, 279 on the 2021 movie, and 650 on the 2023 movie. I’ve never seen any of them, so I can’t comment on that aspect, but private trackers are the way to go. Id rather give up torrenting if I lost access than go back to public trackers.
Yep that’s the one I saw there I think. Drone goes into a little kiosk and then you pick it up from the claim window thing.