• sparky@lemmy.federate.cc@lemmy.federate.cc
    link
    fedilink
    arrow-up
    3
    arrow-down
    2
    ·
    20 days ago

    Did they ever fix the game having a maximum map size of like 10.000 by 10.000? That limitation always seemed to put it at a disadvantage compared to Minecraft, for larger communities

    • mintyogi@lemmy.zip
      link
      fedilink
      English
      arrow-up
      12
      ·
      20 days ago

      Currently, the world dimensions are larger than that (according to the wiki):

      “Minetest’s world is a huge cube with a side length of ca. 60000 blocks. Each dimension (X, Y and Z) ranges from −30912 to 30927.”

        • Ephera@lemmy.ml
          link
          fedilink
          arrow-up
          21
          ·
          20 days ago

          I find the increased world height much more important. Luanti can generate actual mountains, and caves where you’ll want to bring ladders for your descent.
          It was the first time, I felt like it made sense to build minecarts and intermediate mining bases, because the ores reach far deeper.

          • Mike1576218@lemmy.ml
            link
            fedilink
            arrow-up
            4
            ·
            20 days ago

            I played some minetest and then looked at Minecraft. Is minecraft really limited to -64 +256??? I read it a couple of times but still can’t believe it. Ho can a game with °mine° in its name be so limited? More like Buildcraft Imo.

            • Ephera@lemmy.ml
              link
              fedilink
              arrow-up
              11
              ·
              edit-2
              19 days ago

              I believe, they increased it a little while ago, so it’s actually -64 to +320 now.

              But yeah, I don’t think anyone’s actually happy about the limited world height. It’s so limited, because of the way Minecraft works on a technical level. It loads the map in chunks, which are just massive pillars, reaching from the bottom of the world all the way to the sky, across the whole 384 blocks.

              As a result, if they increase the world height, they increase how many blocks have to be loaded at once, which increases the lag.
              Luanti doesn’t have this problem, because it uses cubic chunks instead.

        • Possibly linux@lemmy.zip
          link
          fedilink
          English
          arrow-up
          5
          arrow-down
          1
          ·
          edit-2
          20 days ago

          It is basically infinite. I would be very surprised if you could reach the end. Having a pregenerated map also makes the game a lot lighter. (At the cost of longer world creation)

          • Faresh@lemmy.ml
            link
            fedilink
            English
            arrow-up
            1
            ·
            19 days ago

            Yeah I also never reached the end, though I imagine if playing multiplayer, with enough players and time, that then at some point there won’t be any untouched land.

        • mintyogi@lemmy.zip
          link
          fedilink
          English
          arrow-up
          3
          ·
          19 days ago

          Yeah, I hear that. Although, I’ve travelled many thousands of blocks in Minecraft worlds, I’ve never travelled tens of thousands, so the limits in Luanti work for me. The increased world depth in Luanti seems more beneficial to me. YMMV