Quote from the article: “The inclusion of intrusive DRM softwares [sic] like Denuvo is a choice that yields an unfair punishment on the consumer,” Running With Scissors says. “Respect the consumer, make a game they want to play, and you will never feel the need to fight piracy. The gaming industry deserves a better future, fight for that.”

      • 000999@lemmy.dbzer0.com
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        1 year ago

        I’m honestly disappointed to see people disrespecting two absolute classics in such a way.

        I can understand not liking the first postal, but postal 2? I’m afraid there is no hope for you

        • Hot Saucerman@lemmy.ml
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          1 year ago

          Glad to know you never grew out of your edgy gamer bro stage. Being able to pee on things is peak gaming, amirite? /s

          I’m literally saying this as one of the few people who watched the Postal movie more than once simply because it had David Foley in it and I’m okay with bad movies.

          • 000999@lemmy.dbzer0.com
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            1 year ago

            Pretty much, yeah. I don’t feel the need to posture as somehow intellectually superior to a game that is designed to be fucking stupid. I appreciate and recognise all art for exactly what it is.

            • Hot Saucerman@lemmy.ml
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              1 year ago

              It’s more that there’s actually games that rise to the level of great art that are designed to be fucking stupid, like Katamari Damacy, which leans hard into absurdism, and is often quite funny, but more importantly the gameplay is original, brilliant, and fun. The art direction in KD is also off the charts quality, especially the music, all of which was written for the game.

              Look, I loved Postal 2 back in the day (I always sort of rolled my eyes at Postal, but 2 seemed less serious and more tongue-in-cheek). I might even replay it someday, but it’s not great art. Especially now it’s ugly, it’s clunky, more importantly it continues to be a buggy mess. Not even a Gary Coleman cameo could save it. They were fun games for what they were and for the time they existed in, and it’s okay to remember them for that, but it’s a little absurd to just act like the world hasn’t moved on and that they were great art to begin with. Art direction was bad, level design was bad, there was a lot of bad stuff about the game, beyond even getting into the edgelord shit.

              Bad art is okay. I love B-movies, but we don’t have to pretend they’re anything other than what they are: B-movies.

              • 000999@lemmy.dbzer0.com
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                1 year ago

                I’m sorry but that is exactly why postal 2 is good. Unpretentious, offensive, provocative, unpolished raw art designed to generate chaos - whilst simultaneously having that certain charm which is impossible to put into words (hence the cult following) - which is exactly what it did. All of that without punching down (OK there was a bit of dodgy stuff, but for the time period it isn’t too bad). Truly one of the greats and you can’t change my mind, so we’ll have to agree to disagree.

                • Hot Saucerman@lemmy.ml
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                  1 year ago

                  Yeah, it’s fine to agree to disagree, but just one caveat

                  OK there was a bit of dodgy stuff

                  Man this game came out two years after 9/11 and went whole hog on the “all muslims are terrorists” stereotype. It punched down quite a bit.

                  • 000999@lemmy.dbzer0.com
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                    1 year ago

                    Just my opinion, but that was an intentionally outrageous caricature of the narrative being served by the US government, and in fact the way many americans viewed Muslims at the time. Or it could be outright racism/sectarianism but idk I haven’t looked into it at all. Thats the beauty of postal 2 I guess

        • aksdb@feddit.de
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          1 year ago

          I piss on people who talk shit about Postal 2 and then I throw a cow head over their fence. If they dare to continue I get the cat …